Vulnerabilities

30 via 81 paths

Dependencies

361

Source

GitHub

Commit

24a54cd9

Find, fix and prevent vulnerabilities in your code.

Severity
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Status
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critical severity

Arbitrary Code Execution

  • Vulnerable module: front-matter
  • Introduced through: grunt-sass-lint@0.1.2

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 front-matter@2.1.2

Overview

front-matter is a package that extracts meta data (front-matter) from documents.

Affected versions of this package are vulnerable to Arbitrary Code Execution due to the default usage of the function yaml.load() of the package js-yaml instead of its secure replacement , yaml.safeLoad().

Remediation

Upgrade front-matter to version 4.0.1 or higher.

References

critical severity

Incomplete List of Disallowed Inputs

  • Vulnerable module: babel-traverse
  • Introduced through: systemjs-builder@0.15.36

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-template@6.26.0 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-plugin-transform-cjs-system-wrapper@0.3.0 babel-template@6.26.0 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-plugin-transform-es2015-modules-systemjs@6.24.1 babel-template@6.26.0 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-plugin-transform-global-system-wrapper@0.0.1 babel-template@6.26.0 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-helpers@6.24.1 babel-template@6.26.0 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-register@6.26.0 babel-core@6.26.3 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-register@6.26.0 babel-core@6.26.3 babel-template@6.26.0 babel-traverse@6.26.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-register@6.26.0 babel-core@6.26.3 babel-helpers@6.24.1 babel-template@6.26.0 babel-traverse@6.26.0

Overview

Affected versions of this package are vulnerable to Incomplete List of Disallowed Inputs when using plugins that rely on the path.evaluate() or path.evaluateTruthy() internal Babel methods.

Note:

This is only exploitable if the attacker uses known affected plugins such as @babel/plugin-transform-runtime, @babel/preset-env when using its useBuiltIns option, and any "polyfill provider" plugin that depends on @babel/helper-define-polyfill-provider. No other plugins under the @babel/ namespace are impacted, but third-party plugins might be.

Users that only compile trusted code are not impacted.

Workaround

Users who are unable to upgrade the library can upgrade the affected plugins instead, to avoid triggering the vulnerable code path in affected @babel/traverse.

Remediation

There is no fixed version for babel-traverse.

References

high severity

Authentication Bypass by Spoofing

  • Vulnerable module: autolinker
  • Introduced through: remarkable@1.7.4

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 remarkable@1.7.4 autolinker@0.28.1
    Remediation: Upgrade to remarkable@2.0.0.

Overview

autolinker is an Utility to Automatically Link URLs, Email Addresses, Phone Numbers, Twitter handles, and Hashtags in a given block of text/HTML.

Affected versions of this package are vulnerable to Authentication Bypass by Spoofing when a URL string contains a Unicode RTLO character, two separate links are generated.

Remediation

Upgrade autolinker to version 3.16.1 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: utile
  • Introduced through: grunt-jscs@1.5.0

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 prompt@0.2.14 utile@0.2.1

Overview

utile is a drop-in replacement for util with some additional advantageous functions.

Affected versions of this package are vulnerable to Prototype Pollution through the createPath function. An attacker can disrupt service by supplying a crafted payload with Object.prototype setter to introduce or modify properties within the global prototype chain.

PoC

(async () => {
const lib = await import('utile');
var someObj = {}
console.log("Before Attack: ", JSON.stringify({}.__proto__));
try {
// for multiple functions, uncomment only one for each execution.
lib.createPath (someObj, [["__proto__"], "pollutedKey"], "pollutedValue")
} catch (e) { }
console.log("After Attack: ", JSON.stringify({}.__proto__));
delete Object.prototype.pollutedKey;
})();

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

There is no fixed version for utile.

References

high severity

Prototype Pollution

  • Vulnerable module: ajv
  • Introduced through: grunt-sass-lint@0.1.2

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 eslint@2.13.1 table@3.8.3 ajv@4.11.8

Overview

ajv is an Another JSON Schema Validator

Affected versions of this package are vulnerable to Prototype Pollution. A carefully crafted JSON schema could be provided that allows execution of other code by prototype pollution. (While untrusted schemas are recommended against, the worst case of an untrusted schema should be a denial of service, not execution of code.)

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade ajv to version 6.12.3 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.17.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Prototype Pollution through the zipObjectDeep function due to improper user input sanitization in the baseZipObject function.

PoC

lodash.zipobjectdeep:

const zipObjectDeep = require("lodash.zipobjectdeep");

let emptyObject = {};


console.log(`[+] Before prototype pollution : ${emptyObject.polluted}`);
//[+] Before prototype pollution : undefined

zipObjectDeep(["constructor.prototype.polluted"], [true]);
//we inject our malicious attributes in the vulnerable function

console.log(`[+] After prototype pollution : ${emptyObject.polluted}`);
//[+] After prototype pollution : true

lodash:

const test = require("lodash");

let emptyObject = {};


console.log(`[+] Before prototype pollution : ${emptyObject.polluted}`);
//[+] Before prototype pollution : undefined

test.zipObjectDeep(["constructor.prototype.polluted"], [true]);
//we inject our malicious attributes in the vulnerable function

console.log(`[+] After prototype pollution : ${emptyObject.polluted}`);
//[+] After prototype pollution : true

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade lodash to version 4.17.17 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: merge
  • Introduced through: grunt-sass-lint@0.1.2

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 merge@1.2.1

Overview

merge is a library that allows you to merge multiple objects into one, optionally creating a new cloned object. Similar to the jQuery.extend but more flexible. Works in Node.js and the browser.

Affected versions of this package are vulnerable to Prototype Pollution. The 'merge' function already checks for 'proto' keys in an object to prevent prototype pollution, but does not check for 'constructor' or 'prototype' keys.

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade merge to version 2.1.0 or higher.

References

high severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: minimatch
  • Introduced through: grunt-jscs@1.5.0 and grunt-sync@0.4.1

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 minimatch@2.0.10
    Remediation: Upgrade to grunt-jscs@2.3.0.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 glob@4.5.3 minimatch@2.0.10
    Remediation: Upgrade to grunt-sync@0.6.2.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 glob@4.3.5 minimatch@2.0.10
    Remediation: Upgrade to grunt-jscs@1.6.0.

Overview

minimatch is a minimal matching utility.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) via complicated and illegal regexes.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade minimatch to version 3.0.2 or higher.

References

high severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: minimatch
  • Introduced through: grunt-jscs@1.5.0 and grunt-sync@0.4.1

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 minimatch@2.0.10
    Remediation: Upgrade to grunt-jscs@2.3.0.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 glob@4.5.3 minimatch@2.0.10
    Remediation: Upgrade to grunt-sync@0.6.2.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 glob@4.3.5 minimatch@2.0.10
    Remediation: Upgrade to grunt-jscs@1.6.0.

Overview

minimatch is a minimal matching utility.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS).

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade minimatch to version 3.0.2 or higher.

References

high severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: semver
  • Introduced through: systemjs-builder@0.15.36

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 traceur@0.0.105 semver@4.3.6

Overview

semver is a semantic version parser used by npm.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) via the function new Range, when untrusted user data is provided as a range.

PoC


const semver = require('semver')
const lengths_2 = [2000, 4000, 8000, 16000, 32000, 64000, 128000]

console.log("n[+] Valid range - Test payloads")
for (let i = 0; i =1.2.3' + ' '.repeat(lengths_2[i]) + '<1.3.0';
const start = Date.now()
semver.validRange(value)
// semver.minVersion(value)
// semver.maxSatisfying(["1.2.3"], value)
// semver.minSatisfying(["1.2.3"], value)
// new semver.Range(value, {})

const end = Date.now();
console.log('length=%d, time=%d ms', value.length, end - start);
}

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade semver to version 5.7.2, 6.3.1, 7.5.2 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.12.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Prototype Pollution. The function defaultsDeep could be tricked into adding or modifying properties of Object.prototype using a constructor payload.

PoC by Snyk

const mergeFn = require('lodash').defaultsDeep;
const payload = '{"constructor": {"prototype": {"a0": true}}}'

function check() {
    mergeFn({}, JSON.parse(payload));
    if (({})[`a0`] === true) {
        console.log(`Vulnerable to Prototype Pollution via ${payload}`);
    }
  }

check();

For more information, check out our blog post

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade lodash to version 4.17.12 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.17.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Prototype Pollution via the set and setwith functions due to improper user input sanitization.

PoC

lod = require('lodash')
lod.set({}, "__proto__[test2]", "456")
console.log(Object.prototype)

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade lodash to version 4.17.17 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.11.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Prototype Pollution. The functions merge, mergeWith, and defaultsDeep could be tricked into adding or modifying properties of Object.prototype. This is due to an incomplete fix to CVE-2018-3721.

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade lodash to version 4.17.11 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: merge
  • Introduced through: grunt-sass-lint@0.1.2

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 merge@1.2.1

Overview

merge is a library that allows you to merge multiple objects into one, optionally creating a new cloned object. Similar to the jQuery.extend but more flexible. Works in Node.js and the browser.

Affected versions of this package are vulnerable to Prototype Pollution via _recursiveMerge .

PoC:

const merge = require('merge');

const payload2 = JSON.parse('{"x": {"__proto__":{"polluted":"yes"}}}');

let obj1 = {x: {y:1}};

console.log("Before : " + obj1.polluted);
merge.recursive(obj1, payload2);
console.log("After : " + obj1.polluted);
console.log("After : " + {}.polluted);

Output:

Before : undefined
After : yes
After : yes

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade merge to version 2.1.1 or higher.

References

high severity

Code Injection

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.21.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Code Injection via template.

PoC

var _ = require('lodash');

_.template('', { variable: '){console.log(process.env)}; with(obj' })()

Remediation

Upgrade lodash to version 4.17.21 or higher.

References

high severity

Code Injection

  • Vulnerable module: lodash.template
  • Introduced through: remarkable@1.7.4

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 remarkable@1.7.4 autolinker@0.28.1 gulp-header@1.8.12 lodash.template@4.5.0

Overview

lodash.template is a The Lodash method _.template exported as a Node.js module.

Affected versions of this package are vulnerable to Code Injection via template.

PoC

var _ = require('lodash');

_.template('', { variable: '){console.log(process.env)}; with(obj' })()

Remediation

There is no fixed version for lodash.template.

References

high severity

Improper Privilege Management

  • Vulnerable module: shelljs
  • Introduced through: grunt-sass-lint@0.1.2

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 eslint@2.13.1 shelljs@0.6.1

Overview

shelljs is a wrapper for the Unix shell commands for Node.js.

Affected versions of this package are vulnerable to Improper Privilege Management. When ShellJS is used to create shell scripts which may be running as root, users with low-level privileges on the system can leak sensitive information such as passwords (depending on implementation) from the standard output of the privileged process OR shutdown privileged ShellJS processes via the exec function when triggering EACCESS errors.

Note: Thi only impacts the synchronous version of shell.exec().

Remediation

Upgrade shelljs to version 0.8.5 or higher.

References

medium severity

Prototype Pollution

  • Vulnerable module: json5
  • Introduced through: systemjs-builder@0.15.36

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 json5@0.5.1
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 babel-core@6.26.3 babel-register@6.26.0 babel-core@6.26.3 json5@0.5.1

Overview

Affected versions of this package are vulnerable to Prototype Pollution via the parse method , which does not restrict parsing of keys named __proto__, allowing specially crafted strings to pollute the prototype of the resulting object. This pollutes the prototype of the object returned by JSON5.parse and not the global Object prototype (which is the commonly understood definition of Prototype Pollution). Therefore, the actual impact will depend on how applications utilize the returned object and how they filter unwanted keys.

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade json5 to version 1.0.2, 2.2.2 or higher.

References

medium severity

Prototype Pollution

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.5.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Prototype Pollution. The utilities function allow modification of the Object prototype. If an attacker can control part of the structure passed to this function, they could add or modify an existing property.

PoC by Olivier Arteau (HoLyVieR)

var _= require('lodash');
var malicious_payload = '{"__proto__":{"oops":"It works !"}}';

var a = {};
console.log("Before : " + a.oops);
_.merge({}, JSON.parse(malicious_payload));
console.log("After : " + a.oops);

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade lodash to version 4.17.5 or higher.

References

medium severity

Missing Release of Resource after Effective Lifetime

  • Vulnerable module: inflight
  • Introduced through: systemjs-builder@0.15.36, tslint@3.15.1 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 glob@7.2.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 tslint@3.15.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 glob@4.5.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 glob@4.3.5 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 traceur@0.0.105 glob@5.0.15 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 tslint@3.15.1 findup-sync@0.3.0 glob@5.0.15 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 vow-fs@0.3.6 glob@7.2.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 eslint@2.13.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 globule@1.3.4 glob@7.1.7 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 prompt@0.2.14 utile@0.2.1 rimraf@2.7.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 eslint@2.13.1 file-entry-cache@1.3.1 flat-cache@1.3.4 rimraf@2.6.3 glob@7.2.3 inflight@1.0.6

Overview

Affected versions of this package are vulnerable to Missing Release of Resource after Effective Lifetime via the makeres function due to improperly deleting keys from the reqs object after execution of callbacks. This behavior causes the keys to remain in the reqs object, which leads to resource exhaustion.

Exploiting this vulnerability results in crashing the node process or in the application crash.

Note: This library is not maintained, and currently, there is no fix for this issue. To overcome this vulnerability, several dependent packages have eliminated the use of this library.

To trigger the memory leak, an attacker would need to have the ability to execute or influence the asynchronous operations that use the inflight module within the application. This typically requires access to the internal workings of the server or application, which is not commonly exposed to remote users. Therefore, “Attack vector” is marked as “Local”.

PoC

const inflight = require('inflight');

function testInflight() {
  let i = 0;
  function scheduleNext() {
    let key = `key-${i++}`;
    const callback = () => {
    };
    for (let j = 0; j < 1000000; j++) {
      inflight(key, callback);
    }

    setImmediate(scheduleNext);
  }


  if (i % 100 === 0) {
    console.log(process.memoryUsage());
  }

  scheduleNext();
}

testInflight();

Remediation

There is no fixed version for inflight.

References

medium severity

Prototype Pollution

  • Vulnerable module: minimist
  • Introduced through: grunt-sass-lint@0.1.2 and tslint@3.15.1

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 gonzales-pe-sl@4.2.3 minimist@1.1.3
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 tslint@3.15.1 optimist@0.6.1 minimist@0.0.10

Overview

minimist is a parse argument options module.

Affected versions of this package are vulnerable to Prototype Pollution. The library could be tricked into adding or modifying properties of Object.prototype using a constructor or __proto__ payload.

PoC by Snyk

require('minimist')('--__proto__.injected0 value0'.split(' '));
console.log(({}).injected0 === 'value0'); // true

require('minimist')('--constructor.prototype.injected1 value1'.split(' '));
console.log(({}).injected1 === 'value1'); // true

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade minimist to version 0.2.1, 1.2.3 or higher.

References

medium severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.21.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) via the toNumber, trim and trimEnd functions.

POC

var lo = require('lodash');

function build_blank (n) {
var ret = "1"
for (var i = 0; i < n; i++) {
ret += " "
}

return ret + "1";
}

var s = build_blank(50000)
var time0 = Date.now();
lo.trim(s)
var time_cost0 = Date.now() - time0;
console.log("time_cost0: " + time_cost0)

var time1 = Date.now();
lo.toNumber(s)
var time_cost1 = Date.now() - time1;
console.log("time_cost1: " + time_cost1)

var time2 = Date.now();
lo.trimEnd(s)
var time_cost2 = Date.now() - time2;
console.log("time_cost2: " + time_cost2)

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade lodash to version 4.17.21 or higher.

References

medium severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: minimatch
  • Introduced through: grunt-jscs@1.5.0 and grunt-sync@0.4.1

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 minimatch@2.0.10
    Remediation: Upgrade to grunt-jscs@2.3.0.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 glob@4.5.3 minimatch@2.0.10
    Remediation: Upgrade to grunt-sync@0.6.2.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 glob@4.3.5 minimatch@2.0.10
    Remediation: Upgrade to grunt-jscs@1.6.0.

Overview

minimatch is a minimal matching utility.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) via the braceExpand function in minimatch.js.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade minimatch to version 3.0.5 or higher.

References

medium severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: uglify-js
  • Introduced through: systemjs-builder@0.15.36

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 systemjs-builder@0.15.36 uglify-js@2.7.5
    Remediation: Upgrade to systemjs-builder@0.16.14.

Overview

uglify-js is a JavaScript parser, minifier, compressor and beautifier toolkit.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) via the string_template and the decode_template functions.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade uglify-js to version 3.14.3 or higher.

References

medium severity

Denial of Service (DoS)

  • Vulnerable module: autolinker
  • Introduced through: remarkable@1.7.4

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 remarkable@1.7.4 autolinker@0.28.1
    Remediation: Upgrade to remarkable@2.0.0.

Overview

autolinker is an Utility to Automatically Link URLs, Email Addresses, Phone Numbers, Twitter handles, and Hashtags in a given block of text/HTML.

Affected versions of this package are vulnerable to Denial of Service (DoS) due to an unterminated img src.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade autolinker to version 3.0.0 or higher.

References

medium severity

Cross-site Scripting (XSS)

  • Vulnerable module: autolinker
  • Introduced through: remarkable@1.7.4

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 remarkable@1.7.4 autolinker@0.28.1
    Remediation: Upgrade to remarkable@2.0.0.

Overview

autolinker is an Utility to Automatically Link URLs, Email Addresses, Phone Numbers, Twitter handles, and Hashtags in a given block of text/HTML.

Affected versions of this package are vulnerable to Cross-site Scripting (XSS) due to it not sanitizing user input passed to the innerHTML tags.

Details

Cross-site scripting (or XSS) is a code vulnerability that occurs when an attacker “injects” a malicious script into an otherwise trusted website. The injected script gets downloaded and executed by the end user’s browser when the user interacts with the compromised website.

This is done by escaping the context of the web application; the web application then delivers that data to its users along with other trusted dynamic content, without validating it. The browser unknowingly executes malicious script on the client side (through client-side languages; usually JavaScript or HTML) in order to perform actions that are otherwise typically blocked by the browser’s Same Origin Policy.

Injecting malicious code is the most prevalent manner by which XSS is exploited; for this reason, escaping characters in order to prevent this manipulation is the top method for securing code against this vulnerability.

Escaping means that the application is coded to mark key characters, and particularly key characters included in user input, to prevent those characters from being interpreted in a dangerous context. For example, in HTML, < can be coded as &lt; and > can be coded as &gt; in order to be interpreted and displayed as themselves in text, while within the code itself, they are used for HTML tags. If malicious content is injected into an application that escapes special characters and that malicious content uses < and > as HTML tags, those characters are nonetheless not interpreted as HTML tags by the browser if they’ve been correctly escaped in the application code and in this way the attempted attack is diverted.

The most prominent use of XSS is to steal cookies (source: OWASP HttpOnly) and hijack user sessions, but XSS exploits have been used to expose sensitive information, enable access to privileged services and functionality and deliver malware.

Types of attacks

There are a few methods by which XSS can be manipulated:

Type Origin Description
Stored Server The malicious code is inserted in the application (usually as a link) by the attacker. The code is activated every time a user clicks the link.
Reflected Server The attacker delivers a malicious link externally from the vulnerable web site application to a user. When clicked, malicious code is sent to the vulnerable web site, which reflects the attack back to the user’s browser.
DOM-based Client The attacker forces the user’s browser to render a malicious page. The data in the page itself delivers the cross-site scripting data.
Mutated The attacker injects code that appears safe, but is then rewritten and modified by the browser, while parsing the markup. An example is rebalancing unclosed quotation marks or even adding quotation marks to unquoted parameters.

Affected environments

The following environments are susceptible to an XSS attack:

  • Web servers
  • Application servers
  • Web application environments

How to prevent

This section describes the top best practices designed to specifically protect your code:

  • Sanitize data input in an HTTP request before reflecting it back, ensuring all data is validated, filtered or escaped before echoing anything back to the user, such as the values of query parameters during searches.
  • Convert special characters such as ?, &, /, <, > and spaces to their respective HTML or URL encoded equivalents.
  • Give users the option to disable client-side scripts.
  • Redirect invalid requests.
  • Detect simultaneous logins, including those from two separate IP addresses, and invalidate those sessions.
  • Use and enforce a Content Security Policy (source: Wikipedia) to disable any features that might be manipulated for an XSS attack.
  • Read the documentation for any of the libraries referenced in your code to understand which elements allow for embedded HTML.

Remediation

Upgrade autolinker to version 3.14.0 or higher.

References

medium severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: lodash
  • Introduced through: grunt-jscs@1.5.0, lodash@2.4.2 and others

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 xmlbuilder@2.5.2 lodash@3.2.0
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 lodash@2.4.2
    Remediation: Upgrade to lodash@4.17.11.
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 lodash@2.4.2
  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sync@0.4.1 lodash@2.4.2
    Remediation: Upgrade to grunt-sync@0.6.2.

Overview

lodash is a modern JavaScript utility library delivering modularity, performance, & extras.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS). It parses dates using regex strings, which may cause a slowdown of 2 seconds per 50k characters.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade lodash to version 4.17.11 or higher.

References

low severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: eslint
  • Introduced through: grunt-sass-lint@0.1.2

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-sass-lint@0.1.2 sass-lint@1.13.1 eslint@2.13.1

Overview

eslint is a pluggable linting utility for JavaScript and JSX

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS). This can cause an impact of about 10 seconds matching time for data 100k characters long.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade eslint to version 4.18.2 or higher.

References

low severity

Prototype Pollution

  • Vulnerable module: minimist
  • Introduced through: tslint@3.15.1

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 tslint@3.15.1 optimist@0.6.1 minimist@0.0.10

Overview

minimist is a parse argument options module.

Affected versions of this package are vulnerable to Prototype Pollution due to a missing handler to Function.prototype.

Notes:

  • This vulnerability is a bypass to CVE-2020-7598

  • The reason for the different CVSS between CVE-2021-44906 to CVE-2020-7598, is that CVE-2020-7598 can pollute objects, while CVE-2021-44906 can pollute only function.

PoC by Snyk

require('minimist')('--_.constructor.constructor.prototype.foo bar'.split(' '));
console.log((function(){}).foo); // bar

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade minimist to version 0.2.4, 1.2.6 or higher.

References

low severity

Uninitialized Memory Exposure

  • Vulnerable module: utile
  • Introduced through: grunt-jscs@1.5.0

Detailed paths

  • Introduced through: grafana@e-llp/grafana#24a54cd95b71d0545262eca3be3ac92370c7d128 grunt-jscs@1.5.0 jscs@1.11.3 prompt@0.2.14 utile@0.2.1

Overview

utile is a drop-in replacement for util with some additional advantageous functions.

Affected versions of this package are vulnerable to Uninitialized Memory Exposure. A malicious user could extract sensitive data from uninitialized memory or to cause a DoS by passing in a large number, in setups where typed user input can be passed.

Note Uninitialized Memory Exposure impacts only Node.js 6.x or lower, Denial of Service impacts any Node.js version.

Details

The Buffer class on Node.js is a mutable array of binary data, and can be initialized with a string, array or number.

const buf1 = new Buffer([1,2,3]);
// creates a buffer containing [01, 02, 03]
const buf2 = new Buffer('test');
// creates a buffer containing ASCII bytes [74, 65, 73, 74]
const buf3 = new Buffer(10);
// creates a buffer of length 10

The first two variants simply create a binary representation of the value it received. The last one, however, pre-allocates a buffer of the specified size, making it a useful buffer, especially when reading data from a stream. When using the number constructor of Buffer, it will allocate the memory, but will not fill it with zeros. Instead, the allocated buffer will hold whatever was in memory at the time. If the buffer is not zeroed by using buf.fill(0), it may leak sensitive information like keys, source code, and system info.

Remediation

There is no fix version for utile.

References