Find, fix and prevent vulnerabilities in your code.
critical severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@3.0.8.
Overview
handlebars is an extension to the Mustache templating language.
Affected versions of this package are vulnerable to Prototype Pollution. It is possible to add or modify properties to the Object prototype through a malicious template. This may allow attackers to crash the application or execute Arbitrary Code in specific conditions.
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as _proto_, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named _proto_ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to _proto_.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade handlebars to version 3.0.8, 4.5.3 or higher.
References
critical severity
- Vulnerable module: xmldom
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › xmldom@0.1.31
Overview
xmldom is an A pure JavaScript W3C standard-based (XML DOM Level 2 Core) DOMParser and XMLSerializer module.
Affected versions of this package are vulnerable to Improper Input Validation due to parsing XML that is not well-formed, and contains multiple top-level elements. All the root nodes are being added to the childNodes collection of the Document, without reporting or throwing any error.
Workarounds
One of the following approaches might help, depending on your use case:
Instead of searching for elements in the whole DOM, only search in the
documentElement.Reject a document with a document that has more than 1
childNode.
PoC
var DOMParser = require('xmldom').DOMParser;
var xmlData = '<?xml version="1.0" encoding="UTF-8"?>\n' +
'<root>\n' +
' <branch girth="large">\n' +
' <leaf color="green" />\n' +
' </branch>\n' +
'</root>\n' +
'<root>\n' +
' <branch girth="twig">\n' +
' <leaf color="gold" />\n' +
' </branch>\n' +
'</root>\n';
var xmlDOM = new DOMParser().parseFromString(xmlData);
console.log(xmlDOM.toString());
This will result with the following output:
<?xml version="1.0" encoding="UTF-8"?><root>
<branch girth="large">
<leaf color="green"/>
</branch>
</root>
<root>
<branch girth="twig">
<leaf color="gold"/>
</branch>
</root>
Remediation
There is no fixed version for xmldom.
References
critical severity
- Vulnerable module: form-data
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › request@2.88.2 › form-data@2.3.3
Overview
Affected versions of this package are vulnerable to Predictable Value Range from Previous Values via the boundary value, which uses Math.random(). An attacker can manipulate HTTP request boundaries by exploiting predictable values, potentially leading to HTTP parameter pollution.
Remediation
Upgrade form-data to version 2.5.4, 3.0.4, 4.0.4 or higher.
References
high severity
new
- Vulnerable module: qs
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › request@2.88.2 › qs@6.5.3
Overview
qs is a querystring parser that supports nesting and arrays, with a depth limit.
Affected versions of this package are vulnerable to Allocation of Resources Without Limits or Throttling via improper enforcement of the arrayLimit option in bracket notation parsing. An attacker can exhaust server memory and cause application unavailability by submitting a large number of bracket notation parameters - like a[]=1&a[]=2 - in a single HTTP request.
PoC
const qs = require('qs');
const attack = 'a[]=' + Array(10000).fill('x').join('&a[]=');
const result = qs.parse(attack, { arrayLimit: 100 });
console.log(result.a.length); // Output: 10000 (should be max 100)
Remediation
Upgrade qs to version 6.14.1 or higher.
References
high severity
- Vulnerable module: xmldom
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › xmldom@0.1.31
Overview
xmldom is an A pure JavaScript W3C standard-based (XML DOM Level 2 Core) DOMParser and XMLSerializer module.
Affected versions of this package are vulnerable to Prototype Pollution through the copy() function in dom.js. Exploiting this vulnerability is possible via the p variable.
DISPUTED This vulnerability has been disputed by the maintainers of the package. Currently the only viable exploit that has been demonstrated is to pollute the target object (rather then the global object which is generally the case for Prototype Pollution vulnerabilities) and it is yet unclear if this limited attack vector exposes any vulnerability in the context of this package.
See the linked GitHub Issue for full details on the discussion around the legitimacy and potential revocation of this vulnerability.
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
Web browser
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
There is no fixed version for xmldom.
References
high severity
- Vulnerable module: uglify-js
- Introduced through: handlebars@2.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0 › uglify-js@2.3.6Remediation: Upgrade to handlebars@3.0.4.
Overview
uglify-js is a JavaScript parser, minifier, compressor and beautifier toolkit.
Tom MacWright discovered that UglifyJS versions 2.4.23 and earlier are affected by a vulnerability which allows a specially crafted Javascript file to have altered functionality after minification. This bug was demonstrated by Yan to allow potentially malicious code to be hidden within secure code, activated by minification.
Details
In Boolean algebra, DeMorgan's laws describe the relationships between conjunctions (&&), disjunctions (||) and negations (!).
In Javascript form, they state that:
!(a && b) === (!a) || (!b)
!(a || b) === (!a) && (!b)
The law does not hold true when one of the values is not a boolean however.
Vulnerable versions of UglifyJS do not account for this restriction, and erroneously apply the laws to a statement if it can be reduced in length by it.
Consider this authentication function:
function isTokenValid(user) {
var timeLeft =
!!config && // config object exists
!!user.token && // user object has a token
!user.token.invalidated && // token is not explicitly invalidated
!config.uninitialized && // config is initialized
!config.ignoreTimestamps && // don't ignore timestamps
getTimeLeft(user.token.expiry); // > 0 if expiration is in the future
// The token must not be expired
return timeLeft > 0;
}
function getTimeLeft(expiry) {
return expiry - getSystemTime();
}
When minified with a vulnerable version of UglifyJS, it will produce the following insecure output, where a token will never expire:
( Formatted for readability )
function isTokenValid(user) {
var timeLeft = !( // negation
!config // config object does not exist
|| !user.token // user object does not have a token
|| user.token.invalidated // token is explicitly invalidated
|| config.uninitialized // config isn't initialized
|| config.ignoreTimestamps // ignore timestamps
|| !getTimeLeft(user.token.expiry) // > 0 if expiration is in the future
);
return timeLeft > 0
}
function getTimeLeft(expiry) {
return expiry - getSystemTime()
}
Remediation
Upgrade UglifyJS to version 2.4.24 or higher.
References
high severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@3.0.8.
Overview
handlebars is an extension to the Mustache templating language.
Affected versions of this package are vulnerable to Arbitrary Code Execution. The package's lookup helper doesn't validate templates correctly, allowing attackers to submit templates that execute arbitrary JavaScript in the system.
PoC
{{#with split as |a|}}
{{pop (push "alert('Vulnerable Handlebars JS');")}}
{{#with (concat (lookup join (slice 0 1)))}}
{{#each (slice 2 3)}}
{{#with (apply 0 a)}}
{{.}}
{{/with}}
{{/each}}
{{/with}}
{{/with}}
{{/with}}
Remediation
Upgrade handlebars to version 3.0.8, 4.5.3 or higher.
References
high severity
- Vulnerable module: ammo
- Introduced through: hapi@17.8.5
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › hapi@17.8.5 › ammo@3.0.3
Overview
ammo is a HTTP Range processing utilities.
Note This package is deprecated and is now maintained as @hapi/ammo.
Affected versions of this package are vulnerable to Denial of Service (DoS). The Range HTTP header parser has a vulnerability which will cause the function to throw a system error if the header is set to an invalid value. Because hapi is not expecting the function to ever throw, the error is thrown all the way up the stack. If no unhandled exception handler is available, the application will exist, allowing an attacker to shut down services.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
There is no fixed version for ammo.
References
high severity
- Vulnerable module: hapi
- Introduced through: hapi@17.8.5
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › hapi@17.8.5
Overview
hapi is a HTTP Server framework.
Affected versions of this package are vulnerable to Denial of Service (DoS). The CORS request handler has a vulnerability which will cause the function to throw a system error if the header contains some invalid values. If no unhandled exception handler is available, the application will exist, allowing an attacker to shut down services.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
There is no fixed version for hapi.
References
high severity
- Vulnerable module: subtext
- Introduced through: hapi@17.8.5
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › hapi@17.8.5 › subtext@6.0.12
Overview
subtext is a HTTP payload parsing library. Deprecated. Note: This package is deprecated and is now maintained as @hapi/subtext
Affected versions of this package are vulnerable to Denial of Service (DoS).
The package fails to enforce the maxBytes configuration for payloads with chunked encoding that are written to the file system. This allows attackers to send requests with arbitrary payload sizes, which may exhaust system resources.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its intended and legitimate users.
Unlike other vulnerabilities, DoS attacks usually do not aim at breaching security. Rather, they are focused on making websites and services unavailable to genuine users resulting in downtime.
One popular Denial of Service vulnerability is DDoS (a Distributed Denial of Service), an attack that attempts to clog network pipes to the system by generating a large volume of traffic from many machines.
When it comes to open source libraries, DoS vulnerabilities allow attackers to trigger such a crash or crippling of the service by using a flaw either in the application code or from the use of open source libraries.
Two common types of DoS vulnerabilities:
High CPU/Memory Consumption- An attacker sending crafted requests that could cause the system to take a disproportionate amount of time to process. For example, commons-fileupload:commons-fileupload.
Crash - An attacker sending crafted requests that could cause the system to crash. For Example, npm
wspackage
Remediation
There is no fixed version for subtext.
References
high severity
- Vulnerable module: subtext
- Introduced through: hapi@17.8.5
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › hapi@17.8.5 › subtext@6.0.12
Overview
subtext is a HTTP payload parsing library. Deprecated. Note: This package is deprecated and is now maintained as @hapi/subtext
Affected versions of this package are vulnerable to Denial of Service (DoS). The Content-Encoding HTTP header parser has a vulnerability which will cause the function to throw a system error if the header contains some invalid values. Because hapi rethrows system errors (as opposed to catching expected application errors), the error is thrown all the way up the stack. If no unhandled exception handler is available, the application will exist, allowing an attacker to shut down services.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
There is no fixed version for subtext.
References
high severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@3.0.7.
Overview
handlebars is an extension to the Mustache templating language.
Affected versions of this package are vulnerable to Prototype Pollution. Templates may alter an Objects' prototype, thus allowing an attacker to execute arbitrary code on the server.
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
Web browser
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade handlebars to version 3.0.7, 4.0.13, 4.1.2 or higher.
References
high severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@3.0.8.
Overview
handlebars is a extension to the Mustache templating language.
Affected versions of this package are vulnerable to Prototype Pollution.
Templates may alter an Object's __proto__ and __defineGetter__ properties, which may allow an attacker to execute arbitrary code on the server through crafted payloads.
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as _proto_, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named _proto_ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to _proto_.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade handlebars to version 4.3.0, 3.0.8 or higher.
References
high severity
- Vulnerable module: subtext
- Introduced through: hapi@17.8.5
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › hapi@17.8.5 › subtext@6.0.12
Overview
subtext is a HTTP payload parsing library. Deprecated. Note: This package is deprecated and is now maintained as @hapi/subtext
Affected versions of this package are vulnerable to Prototype Pollution. A multipart payload can be constructed in a way that one of the parts’ content can be set as the entire payload object’s prototype. If this prototype contains data, it may bypass other validation rules which enforce access and privacy. If this prototype evaluates to null, it can cause unhandled exceptions when the request payload is accessed.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
There is no fixed version for subtext.
References
high severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0 and lout@6.2.3
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@4.7.7.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8Remediation: Upgrade to lout@7.1.0.
Overview
handlebars is an extension to the Mustache templating language.
Affected versions of this package are vulnerable to Remote Code Execution (RCE) when selecting certain compiling options to compile templates coming from an untrusted source.
POC
<script src="https://cdn.jsdelivr.net/npm/handlebars@latest/dist/handlebars.js"></script>
<script>
// compile the template
var s = `
{{#with (__lookupGetter__ "__proto__")}}
{{#with (./constructor.getOwnPropertyDescriptor . "valueOf")}}
{{#with ../constructor.prototype}}
{{../../constructor.defineProperty . "hasOwnProperty" ..}}
{{/with}}
{{/with}}
{{/with}}
{{#with "constructor"}}
{{#with split}}
{{pop (push "alert('Vulnerable Handlebars JS when compiling in strict mode');")}}
{{#with .}}
{{#with (concat (lookup join (slice 0 1)))}}
{{#each (slice 2 3)}}
{{#with (apply 0 ../..)}}
{{.}}
{{/with}}
{{/each}}
{{/with}}
{{/with}}
{{/with}}
{{/with}}
`;
var template = Handlebars.compile(s, {
strict: true
});
// execute the compiled template and print the output to the console console.log(template({}));
</script>
Remediation
Upgrade handlebars to version 4.7.7 or higher.
References
medium severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0 and lout@6.2.3
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@4.6.0.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8Remediation: Upgrade to lout@7.1.0.
Overview
handlebars is an extension to the Mustache templating language.
Affected versions of this package are vulnerable to Prototype Pollution. Prototype access to the template engine allows for potential code execution.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
Upgrade handlebars to version 4.6.0 or higher.
References
medium severity
- Vulnerable module: request
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › request@2.88.2
Overview
request is a simplified http request client.
Affected versions of this package are vulnerable to Server-side Request Forgery (SSRF) due to insufficient checks in the lib/redirect.js file by allowing insecure redirects in the default configuration, via an attacker-controller server that does a cross-protocol redirect (HTTP to HTTPS, or HTTPS to HTTP).
NOTE: request package has been deprecated, so a fix is not expected. See https://github.com/request/request/issues/3142.
Remediation
A fix was pushed into the master branch but not yet published.
References
medium severity
- Vulnerable module: tough-cookie
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › request@2.88.2 › tough-cookie@2.5.0
Overview
tough-cookie is a RFC6265 Cookies and CookieJar module for Node.js.
Affected versions of this package are vulnerable to Prototype Pollution due to improper handling of Cookies when using CookieJar in rejectPublicSuffixes=false mode. Due to an issue with the manner in which the objects are initialized, an attacker can expose or modify a limited amount of property information on those objects. There is no impact to availability.
PoC
// PoC.js
async function main(){
var tough = require("tough-cookie");
var cookiejar = new tough.CookieJar(undefined,{rejectPublicSuffixes:false});
// Exploit cookie
await cookiejar.setCookie(
"Slonser=polluted; Domain=__proto__; Path=/notauth",
"https://__proto__/admin"
);
// normal cookie
var cookie = await cookiejar.setCookie(
"Auth=Lol; Domain=google.com; Path=/notauth",
"https://google.com/"
);
//Exploit cookie
var a = {};
console.log(a["/notauth"]["Slonser"])
}
main();
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
Web browser
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade tough-cookie to version 4.1.3 or higher.
References
medium severity
- Vulnerable module: xmldom
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › xmldom@0.1.31
Overview
xmldom is an A pure JavaScript W3C standard-based (XML DOM Level 2 Core) DOMParser and XMLSerializer module.
Affected versions of this package are vulnerable to Improper Input Validation. It does not correctly escape special characters when serializing elements are removed from their ancestor. This may lead to unexpected syntactic changes during XML processing in some downstream applications.
Note: Customers who use "xmldom" package, should use "@xmldom/xmldom" instead, as "xmldom" is no longer maintained.
Remediation
There is no fixed version for xmldom.
References
medium severity
- Vulnerable module: hoek
- Introduced through: lout@6.2.3
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › hoek@2.16.3Remediation: Upgrade to lout@9.0.1.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › boom@2.10.1 › hoek@2.16.3Remediation: Upgrade to lout@8.0.0.
Overview
hoek is an Utility methods for the hapi ecosystem.
Affected versions of this package are vulnerable to Prototype Pollution. The utilities function allow modification of the Object prototype. If an attacker can control part of the structure passed to this function, they could add or modify an existing property.
PoC by Olivier Arteau (HoLyVieR)
var Hoek = require('hoek');
var malicious_payload = '{"__proto__":{"oops":"It works !"}}';
var a = {};
console.log("Before : " + a.oops);
Hoek.merge({}, JSON.parse(malicious_payload));
console.log("After : " + a.oops);
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
Upgrade hoek to version 4.2.1, 5.0.3 or higher.
References
medium severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0 and lout@6.2.3
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@4.7.7.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8Remediation: Upgrade to lout@7.1.0.
Overview
handlebars is an extension to the Mustache templating language.
Affected versions of this package are vulnerable to Prototype Pollution when selecting certain compiling options to compile templates coming from an untrusted source.
POC
<script src="https://cdn.jsdelivr.net/npm/handlebars@latest/dist/handlebars.js"></script>
<script>
// compile the template
var s2 = `{{'a/.") || alert("Vulnerable Handlebars JS when compiling in compat mode'}}`;
var template = Handlebars.compile(s2, {
compat: true
});
// execute the compiled template and print the output to the console console.log(template({}));
</script>
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
Web browser
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade handlebars to version 4.7.7 or higher.
References
medium severity
- Vulnerable module: minimist
- Introduced through: lout@6.2.3 and query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8 › optimist@0.6.1 › minimist@0.0.10
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › minimist@0.1.0Remediation: Upgrade to query-overpass@1.1.2.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › geojson-rewind@0.1.0 › minimist@0.0.5
Overview
minimist is a parse argument options module.
Affected versions of this package are vulnerable to Prototype Pollution. The library could be tricked into adding or modifying properties of Object.prototype using a constructor or __proto__ payload.
PoC by Snyk
require('minimist')('--__proto__.injected0 value0'.split(' '));
console.log(({}).injected0 === 'value0'); // true
require('minimist')('--constructor.prototype.injected1 value1'.split(' '));
console.log(({}).injected1 === 'value1'); // true
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
Web browser
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade minimist to version 0.2.1, 1.2.3 or higher.
References
medium severity
- Vulnerable module: underscore
- Introduced through: underscore@1.7.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › underscore@1.7.0Remediation: Upgrade to underscore@1.12.1.
Overview
underscore is a JavaScript's functional programming helper library.
Affected versions of this package are vulnerable to Arbitrary Code Injection via the template function, particularly when the variable option is taken from _.templateSettings as it is not sanitized.
PoC
const _ = require('underscore');
_.templateSettings.variable = "a = this.process.mainModule.require('child_process').execSync('touch HELLO')";
const t = _.template("")();
Remediation
Upgrade underscore to version 1.13.0-2, 1.12.1 or higher.
References
medium severity
- Vulnerable module: xmldom
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › xmldom@0.1.31
Overview
xmldom is an A pure JavaScript W3C standard-based (XML DOM Level 2 Core) DOMParser and XMLSerializer module.
Affected versions of this package are vulnerable to XML External Entity (XXE) Injection. Does not correctly preserve system identifiers, FPIs or namespaces when repeatedly parsing and serializing maliciously crafted documents.
Details
XXE Injection is a type of attack against an application that parses XML input. XML is a markup language that defines a set of rules for encoding documents in a format that is both human-readable and machine-readable. By default, many XML processors allow specification of an external entity, a URI that is dereferenced and evaluated during XML processing. When an XML document is being parsed, the parser can make a request and include the content at the specified URI inside of the XML document.
Attacks can include disclosing local files, which may contain sensitive data such as passwords or private user data, using file: schemes or relative paths in the system identifier.
For example, below is a sample XML document, containing an XML element- username.
<xml>
<?xml version="1.0" encoding="ISO-8859-1"?>
<username>John</username>
</xml>
An external XML entity - xxe, is defined using a system identifier and present within a DOCTYPE header. These entities can access local or remote content. For example the below code contains an external XML entity that would fetch the content of /etc/passwd and display it to the user rendered by username.
<xml>
<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE foo [
<!ENTITY xxe SYSTEM "file:///etc/passwd" >]>
<username>&xxe;</username>
</xml>
Other XXE Injection attacks can access local resources that may not stop returning data, possibly impacting application availability and leading to Denial of Service.
Remediation
Upgrade xmldom to version 0.5.0 or higher.
References
medium severity
- Vulnerable module: handlebars
- Introduced through: handlebars@2.0.0 and lout@6.2.3
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0Remediation: Upgrade to handlebars@4.0.0.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8Remediation: Upgrade to lout@7.1.0.
Overview
handlebars provides the power necessary to let you build semantic templates.
When using attributes without quotes in a handlebars template, an attacker can manipulate the input to introduce additional attributes, potentially executing code. This may lead to a Cross-site Scripting (XSS) vulnerability, assuming an attacker can influence the value entered into the template. If the handlebars template is used to render user-generated content, this vulnerability may escalate to a persistent XSS vulnerability.
Details
Cross-Site Scripting (XSS) attacks occur when an attacker tricks a user’s browser to execute malicious JavaScript code in the context of a victim’s domain. Such scripts can steal the user’s session cookies for the domain, scrape or modify its content, and perform or modify actions on the user’s behalf, actions typically blocked by the browser’s Same Origin Policy.
These attacks are possible by escaping the context of the web application and injecting malicious scripts in an otherwise trusted website. These scripts can introduce additional attributes (say, a "new" option in a dropdown list or a new link to a malicious site) and can potentially execute code on the clients side, unbeknown to the victim. This occurs when characters like < > " ' are not escaped properly.
There are a few types of XSS:
- Persistent XSS is an attack in which the malicious code persists into the web app’s database.
- Reflected XSS is an which the website echoes back a portion of the request. The attacker needs to trick the user into clicking a malicious link (for instance through a phishing email or malicious JS on another page), which triggers the XSS attack.
- DOM-based XSS is an that occurs purely in the browser when client-side JavaScript echoes back a portion of the URL onto the page. DOM-Based XSS is notoriously hard to detect, as the server never gets a chance to see the attack taking place.
Example:
Assume handlebars was used to display user comments and avatar, using the following template:
<img src={{avatarUrl}}><pre>{{comment}}</pre>
If an attacker spoofed their avatar URL and provided the following value:
http://evil.org/avatar.png onload=alert(document.cookie)
The resulting HTML would be the following, triggering the script once the image loads:
<img src=http://evil.org/avatar.png onload=alert(document.cookie)><pre>Gotcha!</pre>
References
medium severity
- Vulnerable module: uglify-js
- Introduced through: handlebars@2.0.0 and lout@6.2.3
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0 › uglify-js@2.3.6Remediation: Upgrade to handlebars@4.0.12.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8 › uglify-js@2.8.29Remediation: Upgrade to lout@7.1.0.
Overview
uglify-js is a JavaScript parser, minifier, compressor and beautifier toolkit.
Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) via the string_template and the decode_template functions.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
Upgrade uglify-js to version 3.14.3 or higher.
References
medium severity
- Vulnerable module: uglify-js
- Introduced through: handlebars@2.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › handlebars@2.0.0 › uglify-js@2.3.6Remediation: Upgrade to handlebars@3.0.4.
Overview
The parse() function in the uglify-js package prior to version 2.6.0 is vulnerable to regular expression denial of service (ReDoS) attacks when long inputs of certain patterns are processed.
Details
Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.
The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.
Let’s take the following regular expression as an example:
regex = /A(B|C+)+D/
This regular expression accomplishes the following:
AThe string must start with the letter 'A'(B|C+)+The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the+matches one or more times). The+at the end of this section states that we can look for one or more matches of this section.DFinally, we ensure this section of the string ends with a 'D'
The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD
It most cases, it doesn't take very long for a regex engine to find a match:
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total
$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total
The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.
Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.
Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:
- CCC
- CC+C
- C+CC
- C+C+C.
The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.
From there, the number of steps the engine must use to validate a string just continues to grow.
| String | Number of C's | Number of steps |
|---|---|---|
| ACCCX | 3 | 38 |
| ACCCCX | 4 | 71 |
| ACCCCCX | 5 | 136 |
| ACCCCCCCCCCCCCCX | 14 | 65,553 |
By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.
Remediation
Upgrade to version 2.6.0 or greater.
If a direct dependency update is not possible, use snyk wizard to patch this vulnerability.
References
medium severity
- Vulnerable module: concat-stream
- Introduced through: query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › concat-stream@1.0.1
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › geojson-numeric@0.2.0 › concat-stream@1.0.1
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › geojson-rewind@0.1.0 › concat-stream@1.2.1
Overview
concat-stream is writable stream that concatenates strings or binary data and calls a callback with the result.
Affected versions of the package are vulnerable to Uninitialized Memory Exposure.
A possible memory disclosure vulnerability exists when a value of type number is provided to the stringConcat() method and results in concatenation of uninitialized memory to the stream collection.
This is a result of unobstructed use of the Buffer constructor, whose insecure default constructor increases the odds of memory leakage.
Details
Constructing a Buffer class with integer N creates a Buffer of length N with raw (not "zero-ed") memory.
In the following example, the first call would allocate 100 bytes of memory, while the second example will allocate the memory needed for the string "100":
// uninitialized Buffer of length 100
x = new Buffer(100);
// initialized Buffer with value of '100'
x = new Buffer('100');
concat-stream's stringConcat function uses the default Buffer constructor as-is, making it easy to append uninitialized memory to an existing list. If the value of the buffer list is exposed to users, it may expose raw server side memory, potentially holding secrets, private data and code. This is a similar vulnerability to the infamous Heartbleed flaw in OpenSSL.
You can read more about the insecure Buffer behavior on our blog.
Similar vulnerabilities were discovered in request, mongoose, ws and sequelize.
Remediation
Upgrade concat-stream to version 1.5.2 or higher.
Note This is vulnerable only for Node <=4
References
low severity
- Vulnerable module: minimist
- Introduced through: lout@6.2.3 and query-overpass@1.0.0
Detailed paths
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › lout@6.2.3 › handlebars@3.0.8 › optimist@0.6.1 › minimist@0.0.10
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › minimist@0.1.0Remediation: Upgrade to query-overpass@1.1.2.
-
Introduced through: local-art-api@code4hr/local-art-api#89b30ea035487aa77da8cb64f74160f5172d1ba2 › query-overpass@1.0.0 › osmtogeojson@2.2.12 › geojson-rewind@0.1.0 › minimist@0.0.5
Overview
minimist is a parse argument options module.
Affected versions of this package are vulnerable to Prototype Pollution due to a missing handler to Function.prototype.
Notes:
This vulnerability is a bypass to CVE-2020-7598
The reason for the different CVSS between CVE-2021-44906 to CVE-2020-7598, is that CVE-2020-7598 can pollute objects, while CVE-2021-44906 can pollute only function.
PoC by Snyk
require('minimist')('--_.constructor.constructor.prototype.foo bar'.split(' '));
console.log((function(){}).foo); // bar
Details
Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.
There are two main ways in which the pollution of prototypes occurs:
Unsafe
Objectrecursive mergeProperty definition by path
Unsafe Object recursive merge
The logic of a vulnerable recursive merge function follows the following high-level model:
merge (target, source)
foreach property of source
if property exists and is an object on both the target and the source
merge(target[property], source[property])
else
target[property] = source[property]
When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.
Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).
lodash and Hoek are examples of libraries susceptible to recursive merge attacks.
Property definition by path
There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)
If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.
Types of attacks
There are a few methods by which Prototype Pollution can be manipulated:
| Type | Origin | Short description |
|---|---|---|
| Denial of service (DoS) | Client | This is the most likely attack. DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf). The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service. For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail. |
| Remote Code Execution | Client | Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation. For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code. |
| Property Injection | Client | The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens. For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges. |
Affected environments
The following environments are susceptible to a Prototype Pollution attack:
Application server
Web server
Web browser
How to prevent
Freeze the prototype— use
Object.freeze (Object.prototype).Require schema validation of JSON input.
Avoid using unsafe recursive merge functions.
Consider using objects without prototypes (for example,
Object.create(null)), breaking the prototype chain and preventing pollution.As a best practice use
Mapinstead ofObject.
For more information on this vulnerability type:
Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018
Remediation
Upgrade minimist to version 0.2.4, 1.2.6 or higher.