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code = 0x10b01
name = "Destructible Rock"
class Rock5(Destructable):
code = 0x10d01
name = "Destructible Rock"
class Rock6(Destructable):
code = 0x10f01
name = "Destructible Rock"
class Rock7(Destructable):
code = 0x11101
name = "Destructible Rock"
class Rock8(Destructable):
code = 0x11001
name = "Destructible Rock"
class MengskStatue2(Destructable):
code = 0x11201
name = "Mengsk Statue"
class MengskStatue(Destructable):
code = 0x11301
name = "Mengsk Statue"
class Statue1(Destructable):
code = 0x11401
name = "The Gift of Freedom (Mengsk Statue Alone)"
class GloryOfTheDominion(Destructable):
code = 0x11501
name = "Glory of the Dominion (Mengsk Statue)"
class Statue2(Destructable):
code = 0x11601
name = "The Wolves of Korhal (Wolf Statue)"
class CapitolStatue(Destructable):
code = 0x11701
class MengshStatue3(Destructable):
code = 0x11b01
class MengshStatue4(Destructable):
code = 0x11c01
class WolfStatue(Destructable):
code = 0x11d01
class WolfStatue2(Destructable):
code = 0x11e01
class WolfStatue3(Destructable):
code = 0x11f01
class UnknownDestructable(Destructable):
code = 0xd001
class Beacon(Destructable):
code = 0xdb01
name = "Beacon (Protoss Large)"
class Beacon4(Destructable):
code = 0xdc01
name = "Beacon (Protoss Small)"
class Beacon2(Destructable):
code = 0xdd01
name = "Beacon (Terran Large)"
class Beacon5 (Destructable):
code = 0xde01
code = 0xfa01
###########################
## Destructables
###########################
class Debris1(Destructable):
code = 0x10601
name = "Destructible Debris (Braxis Alpha)"
class Debris2(Destructable):
code = 0x10901
name = "Destructible Debris"
class Debris3(Destructable):
code = 0x10801
name = "Destructible Debris"
class Debris4(Destructable):
code = 0x10701
name = "Destructible Debris (Braxis Alpha)"
class Rock1(Destructable):
code = 0x10a01
name = "Destructible Rock"
class Rock2(Destructable):
code = 0x10c01
name = "Destructible Rock"
class Rock3(Destructable):
code = 0x10e01
name = "Destructible Rock"
class Rock4(Destructable):
code = 0x10b01
name = "Destructible Rock"
class Rock5(Destructable):
code = 0x10701
name = "Destructible Debris (Braxis Alpha)"
class Rock1(Destructable):
code = 0x10a01
name = "Destructible Rock"
class Rock2(Destructable):
code = 0x10c01
name = "Destructible Rock"
class Rock3(Destructable):
code = 0x10e01
name = "Destructible Rock"
class Rock4(Destructable):
code = 0x10b01
name = "Destructible Rock"
class Rock5(Destructable):
code = 0x10d01
name = "Destructible Rock"
class Rock6(Destructable):
code = 0x10f01
name = "Destructible Rock"
class Rock7(Destructable):
code = 0x11101
name = "Destructible Rock"
class Rock8(Destructable):
code = 0x11001
name = "Destructible Rock"
class MengskStatue2(Destructable):
code = 0x11201
name = "Mengsk Statue"
class MengskStatue(Destructable):
code = 0x10601
name = "Destructible Debris (Braxis Alpha)"
class Debris2(Destructable):
code = 0x10901
name = "Destructible Debris"
class Debris3(Destructable):
code = 0x10801
name = "Destructible Debris"
class Debris4(Destructable):
code = 0x10701
name = "Destructible Debris (Braxis Alpha)"
class Rock1(Destructable):
code = 0x10a01
name = "Destructible Rock"
class Rock2(Destructable):
code = 0x10c01
name = "Destructible Rock"
class Rock3(Destructable):
code = 0x10e01
name = "Destructible Rock"
class Rock4(Destructable):
code = 0x10b01
name = "Destructible Rock"
class Rock5(Destructable):
code = 0x10d01
name = "Destructible Rock"
class Rock6(Destructable):
code = 0x10f01
name = "Destructible Rock"
class Rock7(Destructable):
code = 0x11101
code = 0x11d01
class WolfStatue2(Destructable):
code = 0x11e01
class WolfStatue3(Destructable):
code = 0x11f01
class UnknownDestructable(Destructable):
code = 0xd001
class Beacon(Destructable):
code = 0xdb01
name = "Beacon (Protoss Large)"
class Beacon4(Destructable):
code = 0xdc01
name = "Beacon (Protoss Small)"
class Beacon2(Destructable):
code = 0xdd01
name = "Beacon (Terran Large)"
class Beacon5 (Destructable):
code = 0xde01
name = "Beacon (Terran Small)"
class Beacon3(Destructable):
code = 0xdf01
name = "Beacon (Zerg Large)"
class Beacon6(Destructable):
class MengshStatue4(Destructable):
code = 0x11c01
class WolfStatue(Destructable):
code = 0x11d01
class WolfStatue2(Destructable):
code = 0x11e01
class WolfStatue3(Destructable):
code = 0x11f01
class UnknownDestructable(Destructable):
code = 0xd001
class Beacon(Destructable):
code = 0xdb01
name = "Beacon (Protoss Large)"
class Beacon4(Destructable):
code = 0xdc01
name = "Beacon (Protoss Small)"
class Beacon2(Destructable):
code = 0xdd01
name = "Beacon (Terran Large)"
class Beacon5 (Destructable):
code = 0xde01
name = "Beacon (Terran Small)"
class Beacon3(Destructable):
name = "Glory of the Dominion (Mengsk Statue)"
class Statue2(Destructable):
code = 0x11601
name = "The Wolves of Korhal (Wolf Statue)"
class CapitolStatue(Destructable):
code = 0x11701
name = "Capitol Statue (Globe Statue)"
class LongRock9(Destructable):
code = 0x11801
name = "Destructible Rock"
class MengshStatue3(Destructable):
code = 0x11b01
class MengshStatue4(Destructable):
code = 0x11c01
class WolfStatue(Destructable):
code = 0x11d01
class WolfStatue2(Destructable):
code = 0x11e01
class WolfStatue3(Destructable):
code = 0x11f01
class UnknownDestructable(Destructable):
code = 0xd001
class Beacon(Destructable):
code = 0xdb01
code = 0x10f01
name = "Destructible Rock"
class Rock7(Destructable):
code = 0x11101
name = "Destructible Rock"
class Rock8(Destructable):
code = 0x11001
name = "Destructible Rock"
class MengskStatue2(Destructable):
code = 0x11201
name = "Mengsk Statue"
class MengskStatue(Destructable):
code = 0x11301
name = "Mengsk Statue"
class Statue1(Destructable):
code = 0x11401
name = "The Gift of Freedom (Mengsk Statue Alone)"
class GloryOfTheDominion(Destructable):
code = 0x11501
name = "Glory of the Dominion (Mengsk Statue)"
class Statue2(Destructable):
code = 0x11601
name = "The Wolves of Korhal (Wolf Statue)"
class CapitolStatue(Destructable):
code = 0x11701
name = "Capitol Statue (Globe Statue)"
class LongRock9(Destructable):
code = 0x11801
name = "Destructible Rock"
class WolfStatue3(Destructable):
code = 0x11f01
class UnknownDestructable(Destructable):
code = 0xd001
class Beacon(Destructable):
code = 0xdb01
name = "Beacon (Protoss Large)"
class Beacon4(Destructable):
code = 0xdc01
name = "Beacon (Protoss Small)"
class Beacon2(Destructable):
code = 0xdd01
name = "Beacon (Terran Large)"
class Beacon5 (Destructable):
code = 0xde01
name = "Beacon (Terran Small)"
class Beacon3(Destructable):
code = 0xdf01
name = "Beacon (Zerg Large)"
class Beacon6(Destructable):
code = 0xe001
name = "Beacon (Zerg Small)"
class Automaton2000(Critter):