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def clean(self):
"""Clean up fixture test directory."""
file_types = ('*.yaml', '*.yml')
templates = []
for file_type in file_types:
templates.extend(glob.glob(os.path.join(
self.parallelism_test_dir,
file_type
)))
for template in templates:
if os.path.isfile(template):
self.logger.debug('send2trash: "%s"', template)
send2trash(template)
folders = ['sampleapp.cfn']
for folder in folders:
folder_path = os.path.join(self.parallelism_test_dir, folder)
if os.path.isdir(folder_path):
self.logger.debug('send2trash: "%s"', folder_path)
send2trash(folder_path)
def delete_path(path):
"Deletes the provided recursively"
s = True
if os.path.exists(path):
error = ''
if app_constants.SEND_FILES_TO_TRASH:
try:
send2trash.send2trash(path)
except:
log.exception("Unable to send file to trash")
error = 'Unable to send file to trash'
else:
try:
if os.path.isfile(path):
os.remove(path)
else:
shutil.rmtree(path)
except PermissionError:
error = 'PermissionError'
except FileNotFoundError:
pass
if error:
p = os.path.split(path)[1]
def retry(self):
"""Retry loop."""
deleted = False
self.request = True
while self.trouble_file is not None and not self.abort:
time.sleep(0.5)
if self.response is not None:
if self.response is True:
self.response = None
try:
if os.path.exists(self.trouble_file):
if self.recycle:
send2trash(self.trouble_file)
else:
os.remove(self.trouble_file)
deleted = True
self.trouble_file = None
except Exception:
self.request = True
elif self.response is False:
self.response = None
self.trouble_file = None
return deleted
def onWorkingSetListPopupMenuItemDeleteClick(self, event):
selected_indices = []
next_selected = self.workingSetList.GetNextSelected(-1)
while next_selected != -1:
selected_indices.append(next_selected)
next_selected = self.workingSetList.GetNextSelected(next_selected)
for selected_index in selected_indices:
next_selected_item = self.workingSetList.GetItem(selected_index, col=0)
if next_selected_item.GetText() == self.trackPath:
self.stopPlayback()
logger.debug("moving '%s' to trash" % (next_selected_item.GetText(),))
send2trash.send2trash(next_selected_item.GetText())
self.workingSetList.DeleteItem(selected_index)
for ent_name in local_entries:
# untouched local files
local_path = task['local_path'] + '/' + ent_name
if os.path.isdir(local_path):
previous_entry = self.entrymgr.get_entry(isdir=True, local_path=local_path)
if previous_entry is not None:
if previous_entry['status'] == 'MOVED_TO':
# the old record marks a movement
# propagate to server
self.taskmgr.add_task('mv', local_path, remote_id=previous_entry['remote_id'], remote_parent_id=previous_entry['remote_parent_id'])
else:
# there was an old record about this dir before
# but now the dir in remote is gone
try:
send2trash(local_path)
self.entrymgr.del_entry_by_parent(parent_path=local_path)
except OSError as e:
self.logger.error(e)
else:
# probably a dir that was newly created
self.taskmgr.add_task(
'mk', local_path, remote_parent_id=task['remote_id'], args='sy,recursive,')
else:
# we can pass local_entries during the iteration because the branch to run
# in analyze_file_path will not modify local_entries.
self.analyze_file_path(local_path, task['remote_id'], None, local_entries)
self.taskmgr.del_task(task['task_id'])
if not importlib.util.find_spec('send2trash'):
error(view._vim, '"Send2Trash" is not installed')
return
force = context.args[0] == 'force' if context.args else False
if not force:
message = 'Are you sure you want to delete {}?'.format(
str(context.targets[0]['action__path'])
if len(context.targets) == 1
else str(len(context.targets)) + ' files')
if not confirm(view._vim, message):
return
import send2trash
for target in context.targets:
send2trash.send2trash(str(target['action__path']))
view.redraw(True)
def remove_dir(self, task):
if os.path.exists(task['local_path']) and os.path.isdir(task['local_path']):
try:
send2trash(task['local_path'])
except OSError as e:
self.logger.error(e)
if not os.path.exists(task['local_path']):
self.api.rm(task['remote_id'])
self.entrymgr.del_entry_by_parent(task['local_path'])
self.taskmgr.del_task(task['task_id'])
def run(self):
paths = self.paths
key = self.key
window_set_status(key, "Emptying…")
try:
from .send2trash import send2trash
for item in SideBarSelection(paths).getSelectedDirectoriesOrDirnames():
for content in os.listdir(item.path()):
file = os.path.join(item.path(), content)
if not SideBarSelection().isNone(file):
send2trash(file)
if s.get("close_affected_buffers_when_deleting_even_if_dirty", False):
item.closeViews()
except:
pass
SideBarProject().refresh()
window_set_status(key, "")
tree = ET.parse(clean_dat_file)
root = tree.getroot()
# Read in list of files
files = os.listdir(rm_dir)
# Extract all game names to a list
files_to_keep = []
for game in root.iter('game'):
files_to_keep.append(game.get('name'))
# If a file does not match any game names, delete it.
print('Clearing '+rm_dir+'...')
for file in files:
if os.path.splitext(file)[0] not in files_to_keep:
send2trash(rm_dir+file)
print('Finished.')