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constructor ({audioContext}) {
const output = audioContext.createGain()
const virtualAudioGraph = createVirtualAudioGraph({audioContext, output})
const store = createStore({
delayTime: 1 / 3,
dryLevel: 0.9,
feedback: 0.25,
highCut: 16000,
lowCut: 50,
pingPong: true,
wetLevel: 0.6,
})
stores.set(this, store)
store.subscribe(updateAudioGraph(virtualAudioGraph))
store.dispatch(x => x)
outputs.set(this, output)
constructor ({audioContext}) {
const output = audioContext.createGain()
const virtualAudioGraph = createVirtualAudioGraph({audioContext, output})
const store = createStore({
dryLevel: 0.35,
highCut: 8000,
lowCut: 50,
reverbType: 'reverb chapel',
reverbTypes: Object.keys(reverbTypeToUri),
wetLevel: 0.8,
})
store.subscribe(updateAudioGraph(virtualAudioGraph))
store.dispatch(x => x)
stores.set(this, store)
outputs.set(this, output)
virtualAudioGraph.update({
const bufferSourceDry = `bufferSourceDry${new Date().getTime()}`;
const bufferSourceWet = `bufferSourceWet${new Date().getTime()}`;
return {
master: gain('output', {gain: 0.7}),
dry: gain('master', {gain: normDry(mix)}),
wet: gain('master', {gain: normWet(mix)}),
feedback: gain(['delay'], {gain: normFeedback(feedbackAmount)}),
lowpass: biquadFilter(['feedback', 'wet'], {type: 'lowpass', frequency: normFrequency(lowpass)}),
delay: delay('lowpass', {delayTime: normDelay(reader1Position)}),
[bufferSourceDry]: bufferSource('dry', {buffer: audioBuffer, loop: true}),
[bufferSourceWet]: bufferSource('delay', {buffer: audioBuffer, loop: true, playbackRate: normSpeed(tapeSpeed)}),
};
};
const audioContext = new AudioContext();
const virtualAudioGraph = createVirtualAudioGraph({
audioContext,
output: audioContext.destination,
});
class Audio extends React.Component {
render() {
virtualAudioGraph.update(paramsToGraph(this.props));
return null;
}
}
export default connect(
state => state,
)(Audio);
constructor ({audioContext}) {
const output = audioContext.createGain()
const virtualAudioGraph = createVirtualAudioGraph({audioContext, output})
notes.set(this, [])
configs.set(this, {
filter: {
frequency: 8192,
Q: 1,
},
masterGain: 0.75,
oscillators: [
{detune: 0, gain: 0.35, name: 1, pitch: 0, type: 'triangle'},
{detune: 13, gain: 0.5, name: 2, pitch: 7, type: 'sine'},
{detune: -7, gain: 0.9, name: 3, pitch: -24, type: 'sine'},
]
})
constructor ({audioContext}) {
const output = audioContext.createGain()
const virtualAudioGraph = createVirtualAudioGraph({audioContext, output})
notes.set(this, [])
const store = createStore(defaultState)
store.subscribe(updateAudio.bind(this))
audioContexts.set(this, audioContext)
stores.set(this, store)
outputs.set(this, output)
virtualAudioGraphs.set(this, virtualAudioGraph)
}
connect (destination) {
constructor ({audioContext}) {
const output = audioContext.createGain()
outputs.set(this, output)
nodes.set(this, {})
virtualAudioGraph.set(this, createVirtualAudioGraph({
audioContext,
output
}))
}
connect (destination) {
constructor ({audioContext}) {
const output = audioContext.createGain()
audioContexts.set(this, audioContext)
detunes.set(this, 12)
notes.set(this, [])
masterGains.set(this, 0.75)
oscTotals.set(this, 7)
oscTypes.set(this, 'sawtooth')
outputs.set(this, output)
const virtualAudioGraph = createVirtualAudioGraph({
audioContext,
output,
})
virtualAudioGraphs.set(this, virtualAudioGraph)
}
connect (destination) {
carrierOscType: 'sine',
masterGain: 1,
masterPan: 0,
modulatorDetune: 0,
modulatorOscType: 'sine',
modulatorRatio: 2.5,
output,
})
store.subscribe(updateAudio.bind(this))
audioContexts.set(this, audioContext)
stores.set(this, store)
notes.set(this, [])
outputs.set(this, output)
const virtualAudioGraph = createVirtualAudioGraph({audioContext, output})
virtualAudioGraphs.set(this, virtualAudioGraph)
}
connect (destination) {
constructor ({audioContext}) {
const output = audioContext.createGain()
const virtualAudioGraph = createVirtualAudioGraph({audioContext, output})
delayTimes.set(this, 1 / 3)
dryLevels.set(this, 0.9)
feedbacks.set(this, 0.25)
highCuts.set(this, 16000)
lowCuts.set(this, 50)
outputs.set(this, output)
pingPongs.set(this, true)
virtualAudioGraphs.set(this, virtualAudioGraph)
wetLevels.set(this, 0.6)
1
updateAudioGraph.call(this)
this.destination = virtualAudioGraph.getAudioNodeById('input')
}
connect (destination) {
constructor ({audioContext}) {
const output = audioContext.createGain()
outputs.set(this, output)
graphs.set(this, {})
types.set(this, 'sine')
virtualAudioGraphs.set(this, createVirtualAudioGraph({
audioContext,
output
}))
}
connect (destination) {