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t_out = d3Ease.easeBounceIn(t_in);
t_out = d3Ease.easeBounceOut(t_in);
t_out = d3Ease.easeBounceInOut(t_in);
let easeBackFactory: d3Ease.BackEasingFactory;
easeBackFactory = d3Ease.easeBack;
easeBackFactory = d3Ease.easeBack.overshoot(2);
t_out = easeBackFactory(t_in);
easeBackFactory = d3Ease.easeBackIn;
easeBackFactory = d3Ease.easeBackIn.overshoot(2);
t_out = easeBackFactory(t_in);
easeBackFactory = d3Ease.easeBackOut;
easeBackFactory = d3Ease.easeBackOut.overshoot(2);
t_out = easeBackFactory(t_in);
easeBackFactory = d3Ease.easeBackInOut;
easeBackFactory = d3Ease.easeBackInOut.overshoot(2);
t_out = easeBackFactory(t_in);
let easeElasticFactory: d3Ease.ElasticEasingFactory;
easeElasticFactory = d3Ease.easeElastic;
easeElasticFactory = d3Ease.easeElastic.amplitude(1.5);
easeElasticFactory = d3Ease.easeElastic.period(0.4);
t_out = easeElasticFactory(t_in);
easeElasticFactory = d3Ease.easeElasticIn;
easeElasticFactory = d3Ease.easeElasticIn.amplitude(1.5);
easeElasticFactory = d3Ease.easeElasticIn.period(0.4);
t_out = d3Ease.easeBounce(t_in);
t_out = d3Ease.easeBounceIn(t_in);
t_out = d3Ease.easeBounceOut(t_in);
t_out = d3Ease.easeBounceInOut(t_in);
let easeBackFactory: d3Ease.BackEasingFactory;
easeBackFactory = d3Ease.easeBack;
easeBackFactory = d3Ease.easeBack.overshoot(2);
t_out = easeBackFactory(t_in);
easeBackFactory = d3Ease.easeBackIn;
easeBackFactory = d3Ease.easeBackIn.overshoot(2);
t_out = easeBackFactory(t_in);
easeBackFactory = d3Ease.easeBackOut;
easeBackFactory = d3Ease.easeBackOut.overshoot(2);
t_out = easeBackFactory(t_in);
easeBackFactory = d3Ease.easeBackInOut;
easeBackFactory = d3Ease.easeBackInOut.overshoot(2);
t_out = easeBackFactory(t_in);
let easeElasticFactory: d3Ease.ElasticEasingFactory;
easeElasticFactory = d3Ease.easeElastic;
easeElasticFactory = d3Ease.easeElastic.amplitude(1.5);
easeElasticFactory = d3Ease.easeElastic.period(0.4);
t_out = easeElasticFactory(t_in);
easeElasticFactory = d3Ease.easeElasticIn;
easeElasticFactory = d3Ease.easeElasticIn.amplitude(1.5);