Vulnerabilities

24 via 66 paths

Dependencies

466

Source

GitHub

Commit

1de54c6a

Find, fix and prevent vulnerabilities in your code.

Severity
  • 2
  • 8
  • 9
  • 5
Status
  • 24
  • 0
  • 0

critical severity

Improper Input Validation

  • Vulnerable module: socket.io-parser
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 socket.io-parser@2.3.1

Overview

socket.io-parser is a socket.io protocol parser

Affected versions of this package are vulnerable to Improper Input Validation. when parsing attachments containing untrusted user input. Attackers can overwrite the _placeholder object to place references to functions in query objects.

PoC

const decoder = new Decoder();

decoder.on("decoded", (packet) => {
  console.log(packet.data); // prints [ 'hello', [Function: splice] ]
})

decoder.add('51-["hello",{"_placeholder":true,"num":"splice"}]');
decoder.add(Buffer.from("world"));

Remediation

Upgrade socket.io-parser to version 3.3.3, 3.4.2, 4.0.5, 4.2.1 or higher.

References

critical severity

Predictable Value Range from Previous Values

  • Vulnerable module: form-data
  • Introduced through: request@2.88.2, messenger-bot@2.5.0 and others

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 request@2.88.2 form-data@2.3.3
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 messenger-bot@2.5.0 request@2.88.2 form-data@2.3.3
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 ngrok@2.3.0 request@2.88.2 form-data@2.3.3

Overview

Affected versions of this package are vulnerable to Predictable Value Range from Previous Values via the boundary value, which uses Math.random(). An attacker can manipulate HTTP request boundaries by exploiting predictable values, potentially leading to HTTP parameter pollution.

Remediation

Upgrade form-data to version 2.5.4, 3.0.4, 4.0.4 or higher.

References

high severity
new

Allocation of Resources Without Limits or Throttling

  • Vulnerable module: qs
  • Introduced through: request@2.88.2, messenger-bot@2.5.0 and others

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 request@2.88.2 qs@6.5.3
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 messenger-bot@2.5.0 request@2.88.2 qs@6.5.3
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 ngrok@2.3.0 request@2.88.2 qs@6.5.3

Overview

qs is a querystring parser that supports nesting and arrays, with a depth limit.

Affected versions of this package are vulnerable to Allocation of Resources Without Limits or Throttling via improper enforcement of the arrayLimit option in bracket notation parsing. An attacker can exhaust server memory and cause application unavailability by submitting a large number of bracket notation parameters - like a[]=1&a[]=2 - in a single HTTP request.

PoC


const qs = require('qs');
const attack = 'a[]=' + Array(10000).fill('x').join('&a[]=');
const result = qs.parse(attack, { arrayLimit: 100 });
console.log(result.a.length);  // Output: 10000 (should be max 100)

Remediation

Upgrade qs to version 6.14.1 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: utile
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 broadway@0.3.6 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 broadway@0.3.6 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 prompt@0.2.14 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 utile@0.3.0

Overview

utile is a drop-in replacement for util with some additional advantageous functions.

Affected versions of this package are vulnerable to Prototype Pollution through the createPath function. An attacker can disrupt service by supplying a crafted payload with Object.prototype setter to introduce or modify properties within the global prototype chain.

PoC

(async () => {
const lib = await import('utile');
var someObj = {}
console.log("Before Attack: ", JSON.stringify({}.__proto__));
try {
// for multiple functions, uncomment only one for each execution.
lib.createPath (someObj, [["__proto__"], "pollutedKey"], "pollutedValue")
} catch (e) { }
console.log("After Attack: ", JSON.stringify({}.__proto__));
delete Object.prototype.pollutedKey;
})();

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

There is no fixed version for utile.

References

high severity

Excessive Platform Resource Consumption within a Loop

  • Vulnerable module: braces
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 anymatch@1.3.2 micromatch@2.3.11 braces@1.8.5
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10 braces@2.3.2

Overview

braces is a Bash-like brace expansion, implemented in JavaScript.

Affected versions of this package are vulnerable to Excessive Platform Resource Consumption within a Loop due improper limitation of the number of characters it can handle, through the parse function. An attacker can cause the application to allocate excessive memory and potentially crash by sending imbalanced braces as input.

PoC

const { braces } = require('micromatch');

console.log("Executing payloads...");

const maxRepeats = 10;

for (let repeats = 1; repeats <= maxRepeats; repeats += 1) {
  const payload = '{'.repeat(repeats*90000);

  console.log(`Testing with ${repeats} repeats...`);
  const startTime = Date.now();
  braces(payload);
  const endTime = Date.now();
  const executionTime = endTime - startTime;
  console.log(`Regex executed in ${executionTime / 1000}s.\n`);
} 

Remediation

Upgrade braces to version 3.0.3 or higher.

References

high severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: parsejson
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 engine.io-client@1.8.6 parsejson@0.0.3

Overview

parsejson is a method that parses a JSON string and returns a JSON object.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) attacks. An attacker may pass a specially crafted JSON data, causing the server to hang.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

There is no fixed version for parsejson.

References

high severity

Denial of Service (DoS)

  • Vulnerable module: socket.io-parser
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 socket.io-parser@2.3.1

Overview

socket.io-parser is a socket.io protocol parser

Affected versions of this package are vulnerable to Denial of Service (DoS) via a large packet because a concatenation approach is used.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its intended and legitimate users.

Unlike other vulnerabilities, DoS attacks usually do not aim at breaching security. Rather, they are focused on making websites and services unavailable to genuine users resulting in downtime.

One popular Denial of Service vulnerability is DDoS (a Distributed Denial of Service), an attack that attempts to clog network pipes to the system by generating a large volume of traffic from many machines.

When it comes to open source libraries, DoS vulnerabilities allow attackers to trigger such a crash or crippling of the service by using a flaw either in the application code or from the use of open source libraries.

Two common types of DoS vulnerabilities:

  • High CPU/Memory Consumption- An attacker sending crafted requests that could cause the system to take a disproportionate amount of time to process. For example, commons-fileupload:commons-fileupload.

  • Crash - An attacker sending crafted requests that could cause the system to crash. For Example, npm ws package

Remediation

Upgrade socket.io-parser to version 3.3.2, 3.4.1 or higher.

References

high severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: timespan
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 timespan@2.3.0

Overview

timespan is a JavaScript TimeSpan library for node.js (and soon the browser).

Affected versions of this package are vulnerable to Regular expression Denial of Service (ReDoS). It parses dates using regex strings, which may cause a slowdown of 10 seconds per 50k characters.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

There is no fix version for timespan.

References

high severity

Prototype Pollution

  • Vulnerable module: unset-value
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10 snapdragon@0.8.2 base@0.11.2 cache-base@1.0.1 unset-value@1.0.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10 braces@2.3.2 snapdragon@0.8.2 base@0.11.2 cache-base@1.0.1 unset-value@1.0.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10 extglob@2.0.4 snapdragon@0.8.2 base@0.11.2 cache-base@1.0.1 unset-value@1.0.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10 nanomatch@1.2.13 snapdragon@0.8.2 base@0.11.2 cache-base@1.0.1 unset-value@1.0.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10 extglob@2.0.4 expand-brackets@2.1.4 snapdragon@0.8.2 base@0.11.2 cache-base@1.0.1 unset-value@1.0.0

Overview

Affected versions of this package are vulnerable to Prototype Pollution via the unset function in index.js, because it allows access to object prototype properties.

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade unset-value to version 2.0.1 or higher.

References

high severity

Prototype Pollution

  • Vulnerable module: nconf
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 nconf@0.6.9
    Remediation: Upgrade to forever@4.0.0.
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 broadway@0.3.6 nconf@0.6.9
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 broadway@0.3.6 nconf@0.6.9
    Remediation: Upgrade to forever@3.0.0.

Overview

nconf is a Hierarchical node.js configuration with files, environment variables, command-line arguments, and atomic object merging.

Affected versions of this package are vulnerable to Prototype Pollution. When using the memory engine, it is possible to store a nested JSON representation of the configuration. The .set() function, that is responsible for setting the configuration properties, is vulnerable to Prototype Pollution. By providing a crafted property, it is possible to modify the properties on the Object.prototype.

PoC

const nconf = require('nconf');
nconf.use('memory')

console.log({}.polluted)

nconf.set('__proto__:polluted', 'yes')

console.log({}.polluted)

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade nconf to version 0.11.4 or higher.

References

medium severity

Information Exposure

  • Vulnerable module: node-fetch
  • Introduced through: node-wit@4.3.0

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 node-wit@4.3.0 isomorphic-fetch@2.2.1 node-fetch@1.7.3

Overview

node-fetch is a light-weight module that brings window.fetch to node.js

Affected versions of this package are vulnerable to Information Exposure when fetching a remote url with Cookie, if it get a Location response header, it will follow that url and try to fetch that url with provided cookie. This can lead to forwarding secure headers to 3th party.

Remediation

Upgrade node-fetch to version 2.6.7, 3.1.1 or higher.

References

medium severity

Server-side Request Forgery (SSRF)

  • Vulnerable module: request
  • Introduced through: request@2.88.2, messenger-bot@2.5.0 and others

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 request@2.88.2
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 messenger-bot@2.5.0 request@2.88.2
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 ngrok@2.3.0 request@2.88.2

Overview

request is a simplified http request client.

Affected versions of this package are vulnerable to Server-side Request Forgery (SSRF) due to insufficient checks in the lib/redirect.js file by allowing insecure redirects in the default configuration, via an attacker-controller server that does a cross-protocol redirect (HTTP to HTTPS, or HTTPS to HTTP).

NOTE: request package has been deprecated, so a fix is not expected. See https://github.com/request/request/issues/3142.

Remediation

A fix was pushed into the master branch but not yet published.

References

medium severity

Prototype Pollution

  • Vulnerable module: tough-cookie
  • Introduced through: request@2.88.2, request-promise@4.2.6 and others

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 request@2.88.2 tough-cookie@2.5.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 request-promise@4.2.6 tough-cookie@2.5.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 messenger-bot@2.5.0 request@2.88.2 tough-cookie@2.5.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 ngrok@2.3.0 request@2.88.2 tough-cookie@2.5.0
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 messenger-bot@2.5.0 request-promise@4.2.6 tough-cookie@2.5.0

Overview

tough-cookie is a RFC6265 Cookies and CookieJar module for Node.js.

Affected versions of this package are vulnerable to Prototype Pollution due to improper handling of Cookies when using CookieJar in rejectPublicSuffixes=false mode. Due to an issue with the manner in which the objects are initialized, an attacker can expose or modify a limited amount of property information on those objects. There is no impact to availability.

PoC

// PoC.js
async function main(){
var tough = require("tough-cookie");
var cookiejar = new tough.CookieJar(undefined,{rejectPublicSuffixes:false});
// Exploit cookie
await cookiejar.setCookie(
  "Slonser=polluted; Domain=__proto__; Path=/notauth",
  "https://__proto__/admin"
);
// normal cookie
var cookie = await cookiejar.setCookie(
  "Auth=Lol; Domain=google.com; Path=/notauth",
  "https://google.com/"
);

//Exploit cookie
var a = {};
console.log(a["/notauth"]["Slonser"])
}
main();

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade tough-cookie to version 4.1.3 or higher.

References

medium severity

Missing Release of Resource after Effective Lifetime

  • Vulnerable module: inflight
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 utile@0.2.1 rimraf@2.7.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 utile@0.3.0 rimraf@2.7.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 broadway@0.3.6 utile@0.2.1 rimraf@2.7.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 broadway@0.3.6 utile@0.2.1 rimraf@2.7.1 glob@7.2.3 inflight@1.0.6
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 prompt@0.2.14 utile@0.2.1 rimraf@2.7.1 glob@7.2.3 inflight@1.0.6

Overview

Affected versions of this package are vulnerable to Missing Release of Resource after Effective Lifetime via the makeres function due to improperly deleting keys from the reqs object after execution of callbacks. This behavior causes the keys to remain in the reqs object, which leads to resource exhaustion.

Exploiting this vulnerability results in crashing the node process or in the application crash.

Note: This library is not maintained, and currently, there is no fix for this issue. To overcome this vulnerability, several dependent packages have eliminated the use of this library.

To trigger the memory leak, an attacker would need to have the ability to execute or influence the asynchronous operations that use the inflight module within the application. This typically requires access to the internal workings of the server or application, which is not commonly exposed to remote users. Therefore, “Attack vector” is marked as “Local”.

PoC

const inflight = require('inflight');

function testInflight() {
  let i = 0;
  function scheduleNext() {
    let key = `key-${i++}`;
    const callback = () => {
    };
    for (let j = 0; j < 1000000; j++) {
      inflight(key, callback);
    }

    setImmediate(scheduleNext);
  }


  if (i % 100 === 0) {
    console.log(process.memoryUsage());
  }

  scheduleNext();
}

testInflight();

Remediation

There is no fixed version for inflight.

References

medium severity

Denial of Service (DoS)

  • Vulnerable module: node-fetch
  • Introduced through: node-wit@4.3.0

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 node-wit@4.3.0 isomorphic-fetch@2.2.1 node-fetch@1.7.3

Overview

node-fetch is a light-weight module that brings window.fetch to node.js

Affected versions of this package are vulnerable to Denial of Service (DoS). Node Fetch did not honor the size option after following a redirect, which means that when a content size was over the limit, a FetchError would never get thrown and the process would end without failure.

Remediation

Upgrade node-fetch to version 2.6.1, 3.0.0-beta.9 or higher.

References

medium severity

Prototype Pollution

  • Vulnerable module: minimist
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 optimist@0.6.1 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 nconf@0.6.9 optimist@0.6.0 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 optimist@0.6.0 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 broadway@0.3.6 nconf@0.6.9 optimist@0.6.0 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 broadway@0.3.6 nconf@0.6.9 optimist@0.6.0 minimist@0.0.10

Overview

minimist is a parse argument options module.

Affected versions of this package are vulnerable to Prototype Pollution. The library could be tricked into adding or modifying properties of Object.prototype using a constructor or __proto__ payload.

PoC by Snyk

require('minimist')('--__proto__.injected0 value0'.split(' '));
console.log(({}).injected0 === 'value0'); // true

require('minimist')('--constructor.prototype.injected1 value1'.split(' '));
console.log(({}).injected1 === 'value1'); // true

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade minimist to version 0.2.1, 1.2.3 or higher.

References

medium severity

Prototype Pollution

  • Vulnerable module: yargs-parser
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 yargs@6.6.0 yargs-parser@4.2.1

Overview

yargs-parser is a mighty option parser used by yargs.

Affected versions of this package are vulnerable to Prototype Pollution. The library could be tricked into adding or modifying properties of Object.prototype using a __proto__ payload.

Our research team checked several attack vectors to verify this vulnerability:

  1. It could be used for privilege escalation.
  2. The library could be used to parse user input received from different sources:
    • terminal emulators
    • system calls from other code bases
    • CLI RPC servers

PoC by Snyk

const parser = require("yargs-parser");
console.log(parser('--foo.__proto__.bar baz'));
console.log(({}).bar);

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade yargs-parser to version 5.0.1, 13.1.2, 15.0.1, 18.1.1 or higher.

References

medium severity

Inefficient Regular Expression Complexity

  • Vulnerable module: micromatch
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 anymatch@1.3.2 micromatch@2.3.11
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 readdirp@2.2.1 micromatch@3.1.10

Overview

Affected versions of this package are vulnerable to Inefficient Regular Expression Complexity due to the use of unsafe pattern configurations that allow greedy matching through the micromatch.braces() function. An attacker can cause the application to hang or slow down by passing a malicious payload that triggers extensive backtracking in regular expression processing.

Remediation

Upgrade micromatch to version 4.0.8 or higher.

References

medium severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: ws
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 engine.io-client@1.8.6 ws@1.1.5

Overview

ws is a simple to use websocket client, server and console for node.js.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS). A specially crafted value of the Sec-Websocket-Protocol header can be used to significantly slow down a ws server.

##PoC

for (const length of [1000, 2000, 4000, 8000, 16000, 32000]) {
  const value = 'b' + ' '.repeat(length) + 'x';
  const start = process.hrtime.bigint();

  value.trim().split(/ *, */);

  const end = process.hrtime.bigint();

  console.log('length = %d, time = %f ns', length, end - start);
}

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade ws to version 7.4.6, 6.2.2, 5.2.3 or higher.

References

low severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: braces
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 chokidar@1.7.0 anymatch@1.3.2 micromatch@2.3.11 braces@1.8.5
    Remediation: Upgrade to forever@2.0.0.

Overview

braces is a Bash-like brace expansion, implemented in JavaScript.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS). It used a regular expression (^\{(,+(?:(\{,+\})*),*|,*(?:(\{,+\})*),+)\}) in order to detects empty braces. This can cause an impact of about 10 seconds matching time for data 50K characters long.

Disclosure Timeline

  • Feb 15th, 2018 - Initial Disclosure to package owner
  • Feb 16th, 2018 - Initial Response from package owner
  • Feb 18th, 2018 - Fix issued
  • Feb 19th, 2018 - Vulnerability published

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade braces to version 2.3.1 or higher.

References

low severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: debug
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 debug@2.3.3
    Remediation: Open PR to patch debug@2.3.3.
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 engine.io-client@1.8.6 debug@2.3.3
    Remediation: Open PR to patch debug@2.3.3.
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 socket.io-parser@2.3.1 debug@2.2.0
    Remediation: Open PR to patch debug@2.2.0.

Overview

debug is a small debugging utility.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) in the function useColors via manipulation of the str argument. The vulnerability can cause a very low impact of about 2 seconds of matching time for data 50k characters long.

Note: CVE-2017-20165 is a duplicate of this vulnerability.

PoC

Use the following regex in the %o formatter.

/\s*\n\s*/

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade debug to version 2.6.9, 3.1.0, 3.2.7, 4.3.1 or higher.

References

low severity

Prototype Pollution

  • Vulnerable module: minimist
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 optimist@0.6.1 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 nconf@0.6.9 optimist@0.6.0 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 optimist@0.6.0 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 broadway@0.3.6 nconf@0.6.9 optimist@0.6.0 minimist@0.0.10
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 broadway@0.3.6 nconf@0.6.9 optimist@0.6.0 minimist@0.0.10

Overview

minimist is a parse argument options module.

Affected versions of this package are vulnerable to Prototype Pollution due to a missing handler to Function.prototype.

Notes:

  • This vulnerability is a bypass to CVE-2020-7598

  • The reason for the different CVSS between CVE-2021-44906 to CVE-2020-7598, is that CVE-2020-7598 can pollute objects, while CVE-2021-44906 can pollute only function.

PoC by Snyk

require('minimist')('--_.constructor.constructor.prototype.foo bar'.split(' '));
console.log((function(){}).foo); // bar

Details

Prototype Pollution is a vulnerability affecting JavaScript. Prototype Pollution refers to the ability to inject properties into existing JavaScript language construct prototypes, such as objects. JavaScript allows all Object attributes to be altered, including their magical attributes such as __proto__, constructor and prototype. An attacker manipulates these attributes to overwrite, or pollute, a JavaScript application object prototype of the base object by injecting other values. Properties on the Object.prototype are then inherited by all the JavaScript objects through the prototype chain. When that happens, this leads to either denial of service by triggering JavaScript exceptions, or it tampers with the application source code to force the code path that the attacker injects, thereby leading to remote code execution.

There are two main ways in which the pollution of prototypes occurs:

  • Unsafe Object recursive merge

  • Property definition by path

Unsafe Object recursive merge

The logic of a vulnerable recursive merge function follows the following high-level model:

merge (target, source)

  foreach property of source

    if property exists and is an object on both the target and the source

      merge(target[property], source[property])

    else

      target[property] = source[property]

When the source object contains a property named __proto__ defined with Object.defineProperty() , the condition that checks if the property exists and is an object on both the target and the source passes and the merge recurses with the target, being the prototype of Object and the source of Object as defined by the attacker. Properties are then copied on the Object prototype.

Clone operations are a special sub-class of unsafe recursive merges, which occur when a recursive merge is conducted on an empty object: merge({},source).

lodash and Hoek are examples of libraries susceptible to recursive merge attacks.

Property definition by path

There are a few JavaScript libraries that use an API to define property values on an object based on a given path. The function that is generally affected contains this signature: theFunction(object, path, value)

If the attacker can control the value of “path”, they can set this value to __proto__.myValue. myValue is then assigned to the prototype of the class of the object.

Types of attacks

There are a few methods by which Prototype Pollution can be manipulated:

Type Origin Short description
Denial of service (DoS) Client This is the most likely attack.
DoS occurs when Object holds generic functions that are implicitly called for various operations (for example, toString and valueOf).
The attacker pollutes Object.prototype.someattr and alters its state to an unexpected value such as Int or Object. In this case, the code fails and is likely to cause a denial of service.
For example: if an attacker pollutes Object.prototype.toString by defining it as an integer, if the codebase at any point was reliant on someobject.toString() it would fail.
Remote Code Execution Client Remote code execution is generally only possible in cases where the codebase evaluates a specific attribute of an object, and then executes that evaluation.
For example: eval(someobject.someattr). In this case, if the attacker pollutes Object.prototype.someattr they are likely to be able to leverage this in order to execute code.
Property Injection Client The attacker pollutes properties that the codebase relies on for their informative value, including security properties such as cookies or tokens.
For example: if a codebase checks privileges for someuser.isAdmin, then when the attacker pollutes Object.prototype.isAdmin and sets it to equal true, they can then achieve admin privileges.

Affected environments

The following environments are susceptible to a Prototype Pollution attack:

  • Application server

  • Web server

  • Web browser

How to prevent

  1. Freeze the prototype— use Object.freeze (Object.prototype).

  2. Require schema validation of JSON input.

  3. Avoid using unsafe recursive merge functions.

  4. Consider using objects without prototypes (for example, Object.create(null)), breaking the prototype chain and preventing pollution.

  5. As a best practice use Map instead of Object.

For more information on this vulnerability type:

Arteau, Oliver. “JavaScript prototype pollution attack in NodeJS application.” GitHub, 26 May 2018

Remediation

Upgrade minimist to version 0.2.4, 1.2.6 or higher.

References

low severity

Regular Expression Denial of Service (ReDoS)

  • Vulnerable module: ms
  • Introduced through: now-logs@0.0.7

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 debug@2.3.3 ms@0.7.2
    Remediation: Open PR to patch ms@0.7.2.
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 engine.io-client@1.8.6 debug@2.3.3 ms@0.7.2
    Remediation: Open PR to patch ms@0.7.2.
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 now-logs@0.0.7 socket.io-client@1.7.4 socket.io-parser@2.3.1 debug@2.2.0 ms@0.7.1
    Remediation: Open PR to patch ms@0.7.1.

Overview

ms is a tiny millisecond conversion utility.

Affected versions of this package are vulnerable to Regular Expression Denial of Service (ReDoS) due to an incomplete fix for previously reported vulnerability npm:ms:20151024. The fix limited the length of accepted input string to 10,000 characters, and turned to be insufficient making it possible to block the event loop for 0.3 seconds (on a typical laptop) with a specially crafted string passed to ms() function.

Proof of concept

ms = require('ms');
ms('1'.repeat(9998) + 'Q') // Takes about ~0.3s

Note: Snyk's patch for this vulnerability limits input length to 100 characters. This new limit was deemed to be a breaking change by the author. Based on user feedback, we believe the risk of breakage is very low, while the value to your security is much greater, and therefore opted to still capture this change in a patch for earlier versions as well. Whenever patching security issues, we always suggest to run tests on your code to validate that nothing has been broken.

For more information on Regular Expression Denial of Service (ReDoS) attacks, go to our blog.

Disclosure Timeline

  • Feb 9th, 2017 - Reported the issue to package owner.
  • Feb 11th, 2017 - Issue acknowledged by package owner.
  • April 12th, 2017 - Fix PR opened by Snyk Security Team.
  • May 15th, 2017 - Vulnerability published.
  • May 16th, 2017 - Issue fixed and version 2.0.0 released.
  • May 21th, 2017 - Patches released for versions >=0.7.1, <=1.0.0.

Details

Denial of Service (DoS) describes a family of attacks, all aimed at making a system inaccessible to its original and legitimate users. There are many types of DoS attacks, ranging from trying to clog the network pipes to the system by generating a large volume of traffic from many machines (a Distributed Denial of Service - DDoS - attack) to sending crafted requests that cause a system to crash or take a disproportional amount of time to process.

The Regular expression Denial of Service (ReDoS) is a type of Denial of Service attack. Regular expressions are incredibly powerful, but they aren't very intuitive and can ultimately end up making it easy for attackers to take your site down.

Let’s take the following regular expression as an example:

regex = /A(B|C+)+D/

This regular expression accomplishes the following:

  • A The string must start with the letter 'A'
  • (B|C+)+ The string must then follow the letter A with either the letter 'B' or some number of occurrences of the letter 'C' (the + matches one or more times). The + at the end of this section states that we can look for one or more matches of this section.
  • D Finally, we ensure this section of the string ends with a 'D'

The expression would match inputs such as ABBD, ABCCCCD, ABCBCCCD and ACCCCCD

It most cases, it doesn't take very long for a regex engine to find a match:

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCD")'
0.04s user 0.01s system 95% cpu 0.052 total

$ time node -e '/A(B|C+)+D/.test("ACCCCCCCCCCCCCCCCCCCCCCCCCCCCX")'
1.79s user 0.02s system 99% cpu 1.812 total

The entire process of testing it against a 30 characters long string takes around ~52ms. But when given an invalid string, it takes nearly two seconds to complete the test, over ten times as long as it took to test a valid string. The dramatic difference is due to the way regular expressions get evaluated.

Most Regex engines will work very similarly (with minor differences). The engine will match the first possible way to accept the current character and proceed to the next one. If it then fails to match the next one, it will backtrack and see if there was another way to digest the previous character. If it goes too far down the rabbit hole only to find out the string doesn’t match in the end, and if many characters have multiple valid regex paths, the number of backtracking steps can become very large, resulting in what is known as catastrophic backtracking.

Let's look at how our expression runs into this problem, using a shorter string: "ACCCX". While it seems fairly straightforward, there are still four different ways that the engine could match those three C's:

  1. CCC
  2. CC+C
  3. C+CC
  4. C+C+C.

The engine has to try each of those combinations to see if any of them potentially match against the expression. When you combine that with the other steps the engine must take, we can use RegEx 101 debugger to see the engine has to take a total of 38 steps before it can determine the string doesn't match.

From there, the number of steps the engine must use to validate a string just continues to grow.

String Number of C's Number of steps
ACCCX 3 38
ACCCCX 4 71
ACCCCCX 5 136
ACCCCCCCCCCCCCCX 14 65,553

By the time the string includes 14 C's, the engine has to take over 65,000 steps just to see if the string is valid. These extreme situations can cause them to work very slowly (exponentially related to input size, as shown above), allowing an attacker to exploit this and can cause the service to excessively consume CPU, resulting in a Denial of Service.

Remediation

Upgrade ms to version 2.0.0 or higher.

References

low severity

Uninitialized Memory Exposure

  • Vulnerable module: utile
  • Introduced through: forever@0.15.3

Detailed paths

  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 broadway@0.3.6 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 broadway@0.3.6 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 flatiron@0.4.3 prompt@0.2.14 utile@0.2.1
  • Introduced through: PokeBot@naramsim/pokebot#1de54c6a774bd8c340dca87ef4f30ba1b7ced422 forever@0.15.3 forever-monitor@1.7.2 utile@0.3.0

Overview

utile is a drop-in replacement for util with some additional advantageous functions.

Affected versions of this package are vulnerable to Uninitialized Memory Exposure. A malicious user could extract sensitive data from uninitialized memory or to cause a DoS by passing in a large number, in setups where typed user input can be passed.

Note Uninitialized Memory Exposure impacts only Node.js 6.x or lower, Denial of Service impacts any Node.js version.

Details

The Buffer class on Node.js is a mutable array of binary data, and can be initialized with a string, array or number.

const buf1 = new Buffer([1,2,3]);
// creates a buffer containing [01, 02, 03]
const buf2 = new Buffer('test');
// creates a buffer containing ASCII bytes [74, 65, 73, 74]
const buf3 = new Buffer(10);
// creates a buffer of length 10

The first two variants simply create a binary representation of the value it received. The last one, however, pre-allocates a buffer of the specified size, making it a useful buffer, especially when reading data from a stream. When using the number constructor of Buffer, it will allocate the memory, but will not fill it with zeros. Instead, the allocated buffer will hold whatever was in memory at the time. If the buffer is not zeroed by using buf.fill(0), it may leak sensitive information like keys, source code, and system info.

Remediation

There is no fix version for utile.

References