How to use the vedo.mesh.Mesh function in vedo

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github BrancoLab / BrainRender / brainrender / morphology / visualise.py View on Github external
# Deal with neuron as instance of Neuron from morphapi
            elif isinstance(neuron, Neuron):
                neuron_actors, _ = get_neuron_actors_with_morphapi(
                    neuron=neuron
                )
            # Deal with other inputs
            else:
                raise ValueError(
                    f"Passed neuron {neuron} is not a valid input"
                )

            # Check that we don't have anything weird in neuron_actors
            for key, act in neuron_actors.items():
                if act is not None:
                    if not isinstance(act, Actor):
                        raise ValueError(
                            f"Neuron actor {key} is {act.__type__} but should be a vedo Mesh. Not: {act}"
                        )

            if not display_axon:
                neuron_actors["axon"] = None
            if not display_dendrites:
                neuron_actors["dendrites"] = None
            _neurons_actors.append(neuron_actors)

        # Color actors
        for n, neuron in enumerate(_neurons_actors):
            if neuron["axon"] is not None:
                neuron["axon"].c(colors["axon"][n])
            neuron["soma"].c(colors["soma"][n])
            if neuron["dendrites"] is not None:
github BrancoLab / BrainRender / brainrender / morphology / visualise.py View on Github external
if os.path.isfile(neuron):
                    if neuron.endswith(".swc"):
                        neuron_actors, _ = get_neuron_actors_with_morphapi(
                            swcfile=neuron, neurite_radius=neurite_radius
                        )
                    else:
                        raise NotImplementedError(
                            "Currently we can only parse morphological reconstructions from swc files"
                        )
                else:
                    raise ValueError(
                        f"Passed neruon {neuron} is not a valid input. Maybe the file doesn't exist?"
                    )

            # Deal with neuron as single actor
            elif isinstance(neuron, Actor):
                # A single actor was passed, maybe it's the entire neuron
                neuron_actors["soma"] = neuron  # store it as soma anyway
                pass

            # Deal with neuron as dictionary of actor
            elif isinstance(neuron, dict):
                neuron_actors["soma"] = neuron.pop("soma", None)
                neuron_actors["axon"] = neuron.pop("axon", None)

                # Get dendrites actors
                if (
                    "apical_dendrites" in neuron.keys()
                    or "basal_dendrites" in neuron.keys()
                ):
                    if "apical_dendrites" not in neuron.keys():
                        neuron_actors["dendrites"] = neuron["basal_dendrites"]

vedo

A python module for scientific analysis and visualization of 3D objects and point clouds based on VTK and Numpy.

MIT
Latest version published 3 months ago

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78 / 100
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