How to use the steam.enums.EResult function in steam

To help you get started, we’ve selected a few steam examples, based on popular ways it is used in public projects.

Secure your code as it's written. Use Snyk Code to scan source code in minutes - no build needed - and fix issues immediately.

github ValvePython / steam / steam / client / builtins / gameservers.py View on Github external
'secure': True,
              'steamid': SteamID(id=3279818759, type='AnonGameServer', universe='Public', instance=7011),
              'version': '1.35.4.0'}
            ]
        """
        resp = self._s.send_um_and_wait("GameServers.GetServerList#1",
                                        {
                                         "filter": filter_text,
                                         "limit": max_servers,
                                        },
                                        timeout=20,
                                        )

        if resp is None:
            return None
        if resp.header.eresult != EResult.OK:
            raise SteamError(resp.header.error_message, resp.header.eresult)

        resp = proto_to_dict(resp.body)

        if not resp:
            return []
        else:
            for server in resp['servers']:
                server['steamid'] = SteamID(server['steamid'])

            return resp['servers']
github ValvePython / steam / steam / client / cdn.py View on Github external
:type  password: str
        :returns: result
        :rtype: :class:`.EResult`
        """
        resp = self.steam.send_job_and_wait(MsgProto(EMsg.ClientCheckAppBetaPassword),
                                            {'app_id': app_id, 'betapassword': password})

        if resp.eresult == EResult.OK:
            self._LOG.debug("Unlocked following beta branches: %s",
                            ', '.join(map(lambda x: x.betaname.lower(), resp.betapasswords)))
            for entry in resp.betapasswords:
                self.beta_passwords[(app_id, entry.betaname.lower())] = unhexlify(entry.betapassword)
        else:
            self._LOG.debug("App beta password check failed. %r" % EResult(resp.eresult))

        return EResult(resp.eresult)
github ValvePython / steam / steam / client / builtins / account.py View on Github external
.. note::
            First request change mail via :meth:`request_password_change_mail()`
            to get the email code
        """
        message = Msg(EMsg.ClientPasswordChange3, extended=True)
        message.body.password = password
        message.body.new_password = new_password
        message.body.code = email_code

        resp = self.send_job_and_wait(message, timeout=10)

        if resp is None:
            return EResult.Timeout
        else:
            return EResult(resp.eresult)
github ValvePython / steam / steam / client / builtins / account.py View on Github external
"""Request password change mail

        :param password: current account password
        :type  password: :class:`str`
        :return: result
        :rtype: :class:`.EResult`
        """
        message = Msg(EMsg.ClientRequestChangeMail, extended=True)
        message.body.password = password

        resp = self.send_job_and_wait(message, timeout=10)

        if resp is None:
            return EResult.Timeout
        else:
            return EResult(resp.eresult)
github ValvePython / steam / steam / client / builtins / leaderboards.py View on Github external
:return: leaderboard instance
        :rtype: :class:`SteamLeaderboard`
        :raises: :class:`LookupError` on message timeout or error
        """
        message = MsgProto(EMsg.ClientLBSFindOrCreateLB)
        message.header.routing_appid = app_id
        message.body.app_id = app_id
        message.body.leaderboard_name = name
        message.body.create_if_not_found = False

        resp = self.send_job_and_wait(message, timeout=15)

        if not resp:
            raise LookupError("Didn't receive response within 15seconds :(")
        if resp.eresult != EResult.OK:
            raise LookupError(EResult(resp.eresult))

        return SteamLeaderboard(self, app_id, name, resp)
github ValvePython / steam / steam / core / cm.py View on Github external
:param cellid: cell id (0 = global)
        :type cellid: :class:`int`
        :return: booststrap success
        :rtype: :class:`bool`
        """
        self._LOG.debug("Attempting bootstrap via WebAPI")

        from steam import webapi
        try:
            resp = webapi.get('ISteamDirectory', 'GetCMList', 1, params={'cellid': cell_id,
                                                                         'http_timeout': 3})
        except Exception as exp:
            self._LOG.error("WebAPI boostrap failed: %s" % str(exp))
            return False

        result = EResult(resp['response']['result'])

        if result != EResult.OK:
            self._LOG.error("GetCMList failed with %s" % repr(result))
            return False

        serverlist = resp['response']['serverlist']
        self._LOG.debug("Recieved %d servers from WebAPI" % len(serverlist))

        def str_to_tuple(serveraddr):
            ip, port = serveraddr.split(':')
            return str(ip), int(port)

        self.clear()
        self.cell_id = cell_id
        self.merge_list(map(str_to_tuple, serverlist))
github ValvePython / dota2 / dota2 / features / match.py View on Github external
def wrap_match_details(message):
            eresult = EResult(message.result)
            match = message.match if eresult == EResult.OK else None
            self.emit('match_details', match_id, eresult, match)
github ValvePython / steam / steam / client / cdn.py View on Github external
def get_depot_key(self, app_id, depot_id):
        """Get depot key, which is needed to decrypt files

        :param app_id: app id
        :type  app_id: int
        :param depot_id: depot id
        :type  depot_id: int
        :return: returns decryption key
        :rtype: bytes
        :raises SteamError: error message
        """
        if depot_id not in self.depot_keys:
            msg = self.steam.get_depot_key(app_id, depot_id)

            if msg and msg.eresult == EResult.OK:
                self.depot_keys[depot_id] = msg.depot_encryption_key
            else:
                raise SteamError("Failed getting depot key",
                                 EResult.Timeout if msg is None else EResult(msg.eresult))

        return self.depot_keys[depot_id]
github ValvePython / steam / steam / client / __init__.py View on Github external
if self.logged_on:
            self._LOG.debug("Trying to login while logged on???")
            raise RuntimeError("Already logged on")

        if not self.connected and not self._connecting:
            if not self.connect():
                return EResult.Fail

        if not self.channel_secured:
            resp = self.wait_event(self.EVENT_CHANNEL_SECURED, timeout=10)

            # some CMs will not send hello
            if resp is None:
                if self.connected:
                    self.wait_event(self.EVENT_DISCONNECTED)
                return EResult.TryAnotherCM

        return EResult.OK
github ValvePython / steam / steam / client / __init__.py View on Github external
raise RuntimeError("Already logged on")

        if not self.connected and not self._connecting:
            if not self.connect():
                return EResult.Fail

        if not self.channel_secured:
            resp = self.wait_event(self.EVENT_CHANNEL_SECURED, timeout=10)

            # some CMs will not send hello
            if resp is None:
                if self.connected:
                    self.wait_event(self.EVENT_DISCONNECTED)
                return EResult.TryAnotherCM

        return EResult.OK