How to use the pyassimp.postprocess.aiProcess_GenUVCoords function in pyassimp

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github DLR-RM / AugmentedAutoencoder / auto_pose / meshrenderer / gl_utils / geometry.py View on Github external
def load(filename):
    scene = pyassimp.load(filename, processing=pyassimp.postprocess.aiProcess_GenUVCoords|pyassimp.postprocess.aiProcess_Triangulate )
    mesh = scene.meshes[0]
    return mesh.vertices, mesh.normals, mesh.texturecoords[0,:,:2]
github tensorflow / models / research / cognitive_mapping_and_planning / render / swiftshader_renderer.py View on Github external
def get_pyassimp_load_options(self):
    load_flags = assimp.postprocess.aiProcess_Triangulate;
    load_flags = load_flags | assimp.postprocess.aiProcess_SortByPType;
    load_flags = load_flags | assimp.postprocess.aiProcess_OptimizeMeshes;
    load_flags = load_flags | assimp.postprocess.aiProcess_RemoveRedundantMaterials;
    load_flags = load_flags | assimp.postprocess.aiProcess_FindDegenerates;
    load_flags = load_flags | assimp.postprocess.aiProcess_GenSmoothNormals;
    load_flags = load_flags | assimp.postprocess.aiProcess_JoinIdenticalVertices;
    load_flags = load_flags | assimp.postprocess.aiProcess_ImproveCacheLocality;
    load_flags = load_flags | assimp.postprocess.aiProcess_GenUVCoords;
    load_flags = load_flags | assimp.postprocess.aiProcess_FindInvalidData;
    return load_flags