How to use the mockup.CredstickMenu function in mockup

To help you get started, we’ve selected a few mockup examples, based on popular ways it is used in public projects.

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github kayagoban / shadowlands / mockup.py View on Github external
If you have cyberware installed in your finger, I guess you could try plugging that in...
Or just keep hitting the enter button.  Have fun with that.'''

    loading_screen_effects = [
        Materialize(screen, StaticRenderer([node]), 0, 0),
        Materialize(screen, StaticRenderer([sync]), 0, 1, start_frame=10),
        Materialize(screen, FigletText('Shadowlands', 'slant'), 0, 3, signal_acceleration_factor=1.1, start_frame=15),
        Materialize(screen, StaticRenderer([pubterm]), 10, 10, signal_acceleration_factor=1.0005,start_frame=35),
        LoadingScreenCursor(screen, StaticRenderer([prompt]), 0, 14, start_frame=75, speed=2, no_blink=False),
    ]

    #UnicodeNoise( screen, BasicText(), stop_frame=300 ),

    main_menu_effects2 = [
        Materialize(screen, StaticRenderer([sync]), 0, 0),
        CredstickMenu(screen, StaticRenderer([credstick_display]), 0, 2),
        Materialize(screen, StaticRenderer([alttxdisplay]), 0 , 18),
        #Materialize(screen, StaticRenderer([txdisplay]), screen.width // 2 - 4 , 13),
    ]


    #Materialize(screen, StaticRenderer([dapp_menu]), 0, 7),

    scenes = [
        Scene(loading_screen_effects, -1, name="LoadingScreen"),
        Scene(main_menu_effects2, -1, name="MainMenu"),
    ]

    screen.play(scenes, stop_on_resize=True)

mockup

A collection of client side patterns for faster and easier web development

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Latest version published 3 years ago

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