How to use the updeep.if function in updeep

To help you get started, we’ve selected a few updeep examples, based on popular ways it is used in public projects.

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github gilbox / react-imation / examples / demo1b / Game.js View on Github external
    addFlake: newFlake => edit(u({flakes: u.if(lengthIsLessThan(21),concat(newFlake)),
                            droppedCount: increment })),
    removeFlake: flakeId => edit(u({flakes: u.reject(flakeHasId(flakeId)) })),
github gilbox / react-imation / examples / demo1 / Game.js View on Github external
    addFlake: newFlake => edit(u({flakes: u.if(lengthIsLessThan(21),concat(newFlake)),
                            droppedCount: increment })),
    removeFlake: flakeId => edit(u({flakes: u.reject(flakeHasId(flakeId)) })),
github TryStarboard / Starboard / source / universal / components / Dashboard / TagsSideBar.js View on Github external
(tags, ui, filters) => {
      return {
        ui,
        tags: tags.map(u(
          u.if(
            pipe(prop('id'), contains(__, filters)),
            assoc('isSelected', true)
          )
        ))
      };
    }
  ),

updeep

Easily update nested frozen objects and arrays in a declarative and immutable manner.

MIT
Latest version published 1 year ago

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