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'use strict';
var r = require('restructure');
var Entity = require('../entity');
var StringRef = require('../string-ref');
module.exports = Entity({
id: r.uint32le,
flags: r.uint32le,
file: StringRef,
sizeClass: r.uint32le,
scale: r.floatle,
bloodID: r.int32le,
skips: new r.Reserved(r.uint32le, 22)
});
'use strict';
var r = require('restructure');
var AnimationBlock = require('./animation-block');
var Nofs = require('./nofs');
var _require = require('../types');
var QuatShort = _require.QuatShort;
var Vec3Float = _require.Vec3Float;
module.exports = new r.Struct({
keyBoneID: r.int32le,
flags: r.uint32le,
parentID: r.int16le,
subMeshID: r.int16le,
unknowns: new r.Reserved(r.uint16le, 2),
translation: new AnimationBlock(Vec3Float),
rotation: new AnimationBlock(QuatShort),
scaling: new AnimationBlock(Vec3Float),
pivotPoint: Vec3Float
});
powerType: r.uint32le,
manaCost: r.uint32le,
manaCostPerlevel: r.uint32le,
manaPerSecond: r.uint32le,
manaPerSecondPerLevel: r.uint32le,
rangeID: r.uint32le,
speed: r.floatle,
modalNextSpell: r.uint32le,
stackAmount: r.uint32le,
totemIDs: new r.Array(r.uint32le, 2),
reagentIDs: new r.Array(r.uint32le, 8),
reagentCounts: new r.Array(r.uint32le, 8),
equippedItemClassID: r.int32le,
equippedItemSubClassMask: r.int32le,
equippedItemInventoryTypeMask: r.int32le,
effectIDs: new r.Array(r.uint32le, 3),
effectDieSides: new r.Array(r.int32le, 3),
effectBaseDices: new r.Array(r.uint32le, 3),
effectDicesPerLevel: new r.Array(r.uint32le, 3),
effectRealPointsPerLevel: new r.Array(r.floatle, 3),
effectBasePoints: new r.Array(r.int32le, 3),
effectMechanicIDs: new r.Array(r.uint32le, 3),
effectImplicitTargets: new r.Array(r.uint32le, 6),
effectRadiusIDs: new r.Array(r.uint32le, 3),
effectAurasIDs: new r.Array(r.uint32le, 3),
effectAmplitudes: new r.Array(r.uint32le, 3),
effectProcValues: new r.Array(r.floatle, 3),
effectChainTargets: new r.Array(r.uint32le, 3),
effectItemTypes: new r.Array(r.uint32le, 3),
'use strict';
var r = require('restructure');
var Entity = require('../entity');
var LocalizedStringRef = require('../localized-string-ref');
var StringRef = require('../string-ref');
module.exports = Entity({
id: r.uint32le,
mapID: r.int32le,
zoneID: r.uint32le,
phase: r.uint32le,
//icon: StringRef,
text: LocalizedStringRef,
description: LocalizedStringRef,
state: r.int32le,
worldState: r.uint32le,
type: r.uint32le,
icon: StringRef,
tooltip: LocalizedStringRef,
ui: StringRef,
stateVariables: new r.Array(r.uint32le, 3)
});
'use strict';
var r = require('restructure');
var Entity = require('../entity');
module.exports = Entity({
id: r.uint32le,
originID: r.uint32le,
destinationID: r.int32le,
cost: r.uint32le
});
var r = require('restructure');
var Entity = require('../entity');
var LocalizedStringRef = require('../localized-string-ref');
var StringRef = require('../string-ref');
module.exports = Entity({
id: r.uint32le,
minScale: r.floatle,
minScaleLevel: r.uint32le,
maxScale: r.floatle,
maxScaleLevel: r.uint32le,
skillIDs: new r.Array(r.uint32le, 2),
petFoodMask: r.uint32le,
petTalentType: r.int32le,
categoryEnumID: r.int32le,
name: LocalizedStringRef,
iconFile: StringRef
});
}), 3),
unknowns: new r.Reserved(r.uint32le, 4),
}), 'size', 'bytes'),
});
const MOGN = Chunk({
names: new r.Array(new r.String(null), 'size', 'bytes'),
});
const MOGI = Chunk({
groups: new r.Array(new r.Struct({
flags: r.uint32le,
minBoundingBox: Vec3Float,
maxBoundingBox: Vec3Float,
nameOffset: r.int32le,
indoor: function () {
return (this.flags & 0x2000) !== 0 && (this.flags & 0x8) === 0;
},
}), 'size', 'bytes'),
});
const MOSB = Chunk({
skybox: new r.String('size'),
});
const MODS = Chunk({
sets: new r.Array(new r.Struct({
name: new r.String(20),
startIndex: r.uint32le,
doodadCount: r.uint32le,
'use strict';
var r = require('restructure');
var Entity = require('../entity');
var LocalizedStringRef = require('../localized-string-ref');
var StringRef = require('../string-ref');
module.exports = Entity({
id: r.uint32le,
minScale: r.floatle,
minScaleLevel: r.uint32le,
maxScale: r.floatle,
maxScaleLevel: r.uint32le,
skillIDs: new r.Array(r.uint32le, 2),
petFoodMask: r.uint32le,
petTalentType: r.int32le,
categoryEnumID: r.int32le,
name: LocalizedStringRef,
iconFile: StringRef
});
import r from 'restructure';
import Entity from '../entity';
import LocalizedStringRef from '../localized-string-ref';
export default Entity({
id: r.uint32le,
faction: r.int32le,
mapID: r.int32le,
previousID: r.uint32le,
name: LocalizedStringRef,
description: LocalizedStringRef,
categoryID: r.uint32le,
points: r.uint32le,
order: r.uint32le,
flags: r.uint32le,
spellIconID: r.uint32le,
reward: LocalizedStringRef,
minimumCriteria: r.uint32le,
criteriaTreeID: r.uint32le,
});
import r from 'restructure';
import Entity from '../entity';
import StringRef from '../string-ref';
export default Entity({
id: r.uint32le,
flags: r.uint32le,
file: StringRef,
sizeClass: r.uint32le,
scale: r.floatle,
bloodID: r.int32le,
skips: new r.Reserved(r.uint32le, 22),
});