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module.exports = async function globalSetup (globalConfig) {
// global setup first
await setupPuppeteer(globalConfig)
// http server with webui build
await setupDevServer({
command: `ecstatic build --cache=0 --port=${webuiPort}`,
launchTimeout: 10000,
port: webuiPort,
debug: process.env.DEBUG === 'true'
})
const endpoint = process.env.E2E_API_URL
let ipfsd
let ipfs
if (endpoint) {
// create http client for endpoint passed via E2E_API_URL=
ipfs = ipfsClient({ apiAddr: endpoint })
} else {
// use ipfds-ctl to spawn daemon to expose http api used for e2e tests
const type = process.env.E2E_IPFSD_TYPE || 'go'
const factory = Ctl.createFactory({
type,
if (config.connect) {
browser = await puppeteer.connect(config.connect)
} else {
browser = await puppeteer.launch(config.launch)
}
process.env.PUPPETEER_WS_ENDPOINT = browser.wsEndpoint()
// If we are in watch mode, - only setupServer() once.
if (jestConfig.watch || jestConfig.watchAll) {
if (didAlreadyRunInWatchMode) return
didAlreadyRunInWatchMode = true
}
if (config.server) {
try {
await setupServer(config.server)
} catch (error) {
if (error.code === ERROR_TIMEOUT) {
console.log('')
console.error(chalk.red(error.message))
console.error(
chalk.blue(
`\n☝️ You can set "server.launchTimeout" in jest-puppeteer.config.js`,
),
)
process.exit(1)
}
if (error.code === ERROR_NO_COMMAND) {
console.log('')
console.error(chalk.red(error.message))
console.error(
chalk.blue(
module.exports = async function globalSetup() {
await setupDevServer({
command: `yarn workspaces run dev`,
launchTimeout: 50000,
port: 7000
});
// Your global setup
};
export async function setupServer(globalConfig: Config.GlobalConfig) {
await setup([server]);
onExit(() =>
Promise.all([teardown(), teardownPuppeteer()]).then(() => {
process.exit();
}),
);
await setupPuppeteer(globalConfig);
}