How to use the gl-matrix-mat4.create function in gl-matrix-mat4

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github tmpvar / gl-ttf / demo / demo-3d.js View on Github external
var createWebGLContext = require('fc');
var glslify            = require('glslify')
var createGLClear      = require('gl-clear');
var createGeometry     = require('gl-geometry');
var createCamera       = require('orbit-camera');
var computeNormal      = require('triangle-normal');
var mat4               = require('gl-matrix-mat4');

var createFont         = require('../gl-ttf');


var m4scratch = mat4.create();

var camera = createCamera(
  [10, 0, 10],
  [0, 0, 0],
  [0, 1, 0]
);

camera.distance = 10;


var gl = createWebGLContext(render, true, 3);
var clear = createGLClear({
  color: [0.043, 0.043, .086, 1.0]
}).bind(null, gl);

var shader = glslify({

gl-matrix-mat4

Standalone Matrix4 component of gl-matrix

MIT
Latest version published 10 years ago

Package Health Score

60 / 100
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