How to use the gif-capture-canvas.setOptions function in gif-capture-canvas

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github abagames / rj-10 / src / view.ts View on Github external
fxCanvas.style.width = "95vmin";
    fxCanvas.style.height = `${(95 * size.y) / size.x}vmin`;
  } else {
    fxCanvas.style.width = `${(95 * size.x) / size.y}vmin`;
    fxCanvas.style.height = "95vmin";
  }
  canvas.width = size.x;
  canvas.height = size.y;
  if (isCapturing) {
    captureCanvas = document.createElement("canvas");
    const cw = size.y * 2;
    captureCanvas.width = size.x > cw ? size.x : cw;
    captureCanvas.height = size.y;
    captureContext = captureCanvas.getContext("2d");
    captureContext.fillStyle = "black";
    gcc.setOptions({ scale: 1, capturingFps: 4, appFps: 4 });
  }
}

gif-capture-canvas

Capture a canvas with an animated gif

MIT
Latest version published 3 years ago

Package Health Score

42 / 100
Full package analysis

Popular gif-capture-canvas functions