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* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import * as Filament from "filament";
import * as glm from "gl-matrix";
Filament.init([], () => {
window["vec3"] = glm.vec3;
window["app"] = new App(document.getElementsByTagName('canvas')[0]);
});
class App {
public readonly camera: Filament.Camera;
private canvas: HTMLCanvasElement;
private engine: Filament.Engine;
private scene: Filament.Scene;
private view: Filament.View;
private swapChain: Filament.SwapChain;
private renderer: Filament.Renderer;
private bgcolor: number[];
constructor(canvas) {
this.canvas = canvas;