How to use the breeze-client.EntityState.Deleted function in breeze-client

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github forCrowd / WealthFramework / Connect2EffectDemo / app / modules / data / data.service.ts View on Github external
* OData says it is up to the client to save entities in the order
        * required by referential constraints of the database.
        * While we could save each time you make a change, that sucks.
        * So we'll divvy up the pending changes into 4 batches
        * 1. Deleted Todos
        * 2. Deleted TodoLists
        * 3. Added TodoLists
        * 4. Every other change
        */

        batches.push(this.getChanges("UserElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementItem", EntityState.Deleted));
        batches.push(this.getChanges("UserElementField", EntityState.Deleted));
        batches.push(this.getChanges("ElementField", EntityState.Deleted));
        batches.push(this.getChanges("Element", EntityState.Deleted));
        batches.push(this.getChanges("UserResourcePool", EntityState.Deleted));
        batches.push(this.getChanges("ResourcePool", EntityState.Deleted));

        batches.push(this.getChanges("ResourcePool", EntityState.Added));
        batches.push(this.getChanges("UserResourcePool", EntityState.Added));
        batches.push(this.getChanges("Element", EntityState.Added));
        batches.push(this.getChanges("ElementField", EntityState.Added));
        batches.push(this.getChanges("UserElementField", EntityState.Added));
        batches.push(this.getChanges("ElementItem", EntityState.Added));
        batches.push(this.getChanges("ElementCell", EntityState.Added));
        batches.push(this.getChanges("UserElementCell", EntityState.Added));

        // batches.push(null); // empty = save all remaining pending changes

        return batches;
        /*
github forCrowd / WealthFramework / ng2Client / app / main / modules / data / data.service.ts View on Github external
/* Aaargh! 
        * Web API OData doesn't calculate the proper save order
        * which means, if we aren't careful on the client,
        * we could save a new TodoItem before we saved its parent new TodoList
        * or delete the parent TodoList before saving its deleted child TodoItems.
        * OData says it is up to the client to save entities in the order
        * required by referential constraints of the database.
        * While we could save each time you make a change, that sucks.
        * So we'll divvy up the pending changes into 4 batches
        * 1. Deleted Todos
        * 2. Deleted TodoLists
        * 3. Added TodoLists
        * 4. Every other change
        */

        batches.push(this.getChanges("UserElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementItem", EntityState.Deleted));
        batches.push(this.getChanges("UserElementField", EntityState.Deleted));
        batches.push(this.getChanges("ElementField", EntityState.Deleted));
        batches.push(this.getChanges("Element", EntityState.Deleted));
        batches.push(this.getChanges("UserResourcePool", EntityState.Deleted));
        batches.push(this.getChanges("ResourcePool", EntityState.Deleted));

        batches.push(this.getChanges("ResourcePool", EntityState.Added));
        batches.push(this.getChanges("UserResourcePool", EntityState.Added));
        batches.push(this.getChanges("Element", EntityState.Added));
        batches.push(this.getChanges("ElementField", EntityState.Added));
        batches.push(this.getChanges("UserElementField", EntityState.Added));
        batches.push(this.getChanges("ElementItem", EntityState.Added));
        batches.push(this.getChanges("ElementCell", EntityState.Added));
        batches.push(this.getChanges("UserElementCell", EntityState.Added));
github forCrowd / WealthFramework / Connect2EffectDemo / app / modules / data / data.service.ts View on Github external
* or delete the parent TodoList before saving its deleted child TodoItems.
        * OData says it is up to the client to save entities in the order
        * required by referential constraints of the database.
        * While we could save each time you make a change, that sucks.
        * So we'll divvy up the pending changes into 4 batches
        * 1. Deleted Todos
        * 2. Deleted TodoLists
        * 3. Added TodoLists
        * 4. Every other change
        */

        batches.push(this.getChanges("UserElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementItem", EntityState.Deleted));
        batches.push(this.getChanges("UserElementField", EntityState.Deleted));
        batches.push(this.getChanges("ElementField", EntityState.Deleted));
        batches.push(this.getChanges("Element", EntityState.Deleted));
        batches.push(this.getChanges("UserResourcePool", EntityState.Deleted));
        batches.push(this.getChanges("ResourcePool", EntityState.Deleted));

        batches.push(this.getChanges("ResourcePool", EntityState.Added));
        batches.push(this.getChanges("UserResourcePool", EntityState.Added));
        batches.push(this.getChanges("Element", EntityState.Added));
        batches.push(this.getChanges("ElementField", EntityState.Added));
        batches.push(this.getChanges("UserElementField", EntityState.Added));
        batches.push(this.getChanges("ElementItem", EntityState.Added));
        batches.push(this.getChanges("ElementCell", EntityState.Added));
        batches.push(this.getChanges("UserElementCell", EntityState.Added));

        // batches.push(null); // empty = save all remaining pending changes

        return batches;
github forCrowd / WealthFramework / ng2Client / app / main / modules / data / data.service.ts View on Github external
* or delete the parent TodoList before saving its deleted child TodoItems.
        * OData says it is up to the client to save entities in the order
        * required by referential constraints of the database.
        * While we could save each time you make a change, that sucks.
        * So we'll divvy up the pending changes into 4 batches
        * 1. Deleted Todos
        * 2. Deleted TodoLists
        * 3. Added TodoLists
        * 4. Every other change
        */

        batches.push(this.getChanges("UserElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementItem", EntityState.Deleted));
        batches.push(this.getChanges("UserElementField", EntityState.Deleted));
        batches.push(this.getChanges("ElementField", EntityState.Deleted));
        batches.push(this.getChanges("Element", EntityState.Deleted));
        batches.push(this.getChanges("UserResourcePool", EntityState.Deleted));
        batches.push(this.getChanges("ResourcePool", EntityState.Deleted));

        batches.push(this.getChanges("ResourcePool", EntityState.Added));
        batches.push(this.getChanges("UserResourcePool", EntityState.Added));
        batches.push(this.getChanges("Element", EntityState.Added));
        batches.push(this.getChanges("ElementField", EntityState.Added));
        batches.push(this.getChanges("UserElementField", EntityState.Added));
        batches.push(this.getChanges("ElementItem", EntityState.Added));
        batches.push(this.getChanges("ElementCell", EntityState.Added));
        batches.push(this.getChanges("UserElementCell", EntityState.Added));

        // batches.push(null); // empty = save all remaining pending changes

        return batches;
github forCrowd / WealthFramework / Connect2EffectDemo / app / modules / data / data.service.ts View on Github external
/* Aaargh! 
        * Web API OData doesn't calculate the proper save order
        * which means, if we aren't careful on the client,
        * we could save a new TodoItem before we saved its parent new TodoList
        * or delete the parent TodoList before saving its deleted child TodoItems.
        * OData says it is up to the client to save entities in the order
        * required by referential constraints of the database.
        * While we could save each time you make a change, that sucks.
        * So we'll divvy up the pending changes into 4 batches
        * 1. Deleted Todos
        * 2. Deleted TodoLists
        * 3. Added TodoLists
        * 4. Every other change
        */

        batches.push(this.getChanges("UserElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementItem", EntityState.Deleted));
        batches.push(this.getChanges("UserElementField", EntityState.Deleted));
        batches.push(this.getChanges("ElementField", EntityState.Deleted));
        batches.push(this.getChanges("Element", EntityState.Deleted));
        batches.push(this.getChanges("UserResourcePool", EntityState.Deleted));
        batches.push(this.getChanges("ResourcePool", EntityState.Deleted));

        batches.push(this.getChanges("ResourcePool", EntityState.Added));
        batches.push(this.getChanges("UserResourcePool", EntityState.Added));
        batches.push(this.getChanges("Element", EntityState.Added));
        batches.push(this.getChanges("ElementField", EntityState.Added));
        batches.push(this.getChanges("UserElementField", EntityState.Added));
        batches.push(this.getChanges("ElementItem", EntityState.Added));
        batches.push(this.getChanges("ElementCell", EntityState.Added));
        batches.push(this.getChanges("UserElementCell", EntityState.Added));
github forCrowd / WealthFramework / ng2Client / app / main / modules / data / data.service.ts View on Github external
* While we could save each time you make a change, that sucks.
        * So we'll divvy up the pending changes into 4 batches
        * 1. Deleted Todos
        * 2. Deleted TodoLists
        * 3. Added TodoLists
        * 4. Every other change
        */

        batches.push(this.getChanges("UserElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementCell", EntityState.Deleted));
        batches.push(this.getChanges("ElementItem", EntityState.Deleted));
        batches.push(this.getChanges("UserElementField", EntityState.Deleted));
        batches.push(this.getChanges("ElementField", EntityState.Deleted));
        batches.push(this.getChanges("Element", EntityState.Deleted));
        batches.push(this.getChanges("UserResourcePool", EntityState.Deleted));
        batches.push(this.getChanges("ResourcePool", EntityState.Deleted));

        batches.push(this.getChanges("ResourcePool", EntityState.Added));
        batches.push(this.getChanges("UserResourcePool", EntityState.Added));
        batches.push(this.getChanges("Element", EntityState.Added));
        batches.push(this.getChanges("ElementField", EntityState.Added));
        batches.push(this.getChanges("UserElementField", EntityState.Added));
        batches.push(this.getChanges("ElementItem", EntityState.Added));
        batches.push(this.getChanges("ElementCell", EntityState.Added));
        batches.push(this.getChanges("UserElementCell", EntityState.Added));

        // batches.push(null); // empty = save all remaining pending changes

        return batches;
        /*
            *  No we can't flatten into one request because Web API OData reorders
            *  arbitrarily, causing the database failure we're trying to avoid.