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define(function()
{
'use strict';
var Weather = {};
// Sky and clouds features
Weather.sky = {};
// Blue sky and white clouds
Weather.sky['airplane.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['airplane_01.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['gonryun.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['gon_dun02.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['himinn.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['ra_temsky.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['rwc01.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['sch_gld.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['valkyrie.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
Weather.sky['yuno.rsw'] = { skyColor:[0.4, 0.6, 0.8, 1.0], cloudColor:[1.0, 1.0, 1.0] };
// Extras
Weather.sky['5@tower.rsw'] = { skyColor:[0.2, 0.0, 0.2, 1.0], cloudColor:[1.0, 0.7, 0.7] };
Weather.sky['thana_boss.rsw'] = { skyColor:[0.88, 0.83, 0.76, 1.0], cloudColor:[0.37, 0.0, 0.0] };
// TODO: add others effect (snow, fireworks, etc.)