How to use the @webassemblyjs/helper-wasm-bytecode.symbolsByName function in @webassemblyjs/helper-wasm-bytecode

To help you get started, we’ve selected a few @webassemblyjs/helper-wasm-bytecode examples, based on popular ways it is used in public projects.

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github xtuc / webassemblyjs / packages / wasm-gen / src / encoder / index.js View on Github external
export function encodeInstr(n: Instr): Array {
  const out = [];

  let instructionName = n.id;

  if (typeof n.object === "string") {
    instructionName = `${n.object}.${String(n.id)}`;
  }

  const byteString = constants.symbolsByName[instructionName];

  if (typeof byteString === "undefined") {
    throw new Error(
      "encodeInstr: unknown instruction " + JSON.stringify(instructionName)
    );
  }

  const byte = parseInt(byteString, 10);

  out.push(byte);

  if (n.args) {
    n.args.forEach(arg => {
      let encoder = encodeU32;

      // find correct encoder
github flaviuse / mern-authentication / client / node_modules / @webassemblyjs / wasm-gen / esm / encoder / index.js View on Github external
export function encodeInstr(n) {
  var out = [];
  var instructionName = n.id;

  if (typeof n.object === "string") {
    instructionName = "".concat(n.object, ".").concat(String(n.id));
  }

  var byteString = constants.symbolsByName[instructionName];

  if (typeof byteString === "undefined") {
    throw new Error("encodeInstr: unknown instruction " + JSON.stringify(instructionName));
  }

  var byte = parseInt(byteString, 10);
  out.push(byte);

  if (n.args) {
    n.args.forEach(function (arg) {
      var encoder = encodeU32; // find correct encoder

      if (n.object === "i32") {
        encoder = encodeI32;
      }
github zc910704 / Vue.js-personal-note / www / day6.1.webpack的url-loader与babel / node_modules / @webassemblyjs / wasm-gen / esm / encoder / index.js View on Github external
export function encodeInstr(n) {
  var out = [];
  var instructionName = n.id;

  if (typeof n.object === "string") {
    instructionName = "".concat(n.object, ".").concat(String(n.id));
  }

  var byteString = constants.symbolsByName[instructionName];

  if (typeof byteString === "undefined") {
    throw new Error("encodeInstr: unknown instruction " + JSON.stringify(instructionName));
  }

  var byte = parseInt(byteString, 10);
  out.push(byte);

  if (n.args) {
    n.args.forEach(function (arg) {
      var encoder = encodeU32; // find correct encoder

      if (n.object === "i32") {
        encoder = encodeI32;
      }