How to use @pixi/mesh-extras - 6 common examples

To help you get started, we’ve selected a few @pixi/mesh-extras examples, based on popular ways it is used in public projects.

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github pixijs / pixi.js / packages / canvas / canvas-mesh / src / NineSlicePlane.js View on Github external
* Temporary storage for canvas source coords
 * @memberof PIXI.NineSlicePlane#
 * @member {number[]} _canvasUvs
 * @private
 */
NineSlicePlane.prototype._canvasUvs = null;

/**
 * Renders the object using the Canvas renderer
 *
 * @private
 * @method _renderCanvas
 * @memberof PIXI.NineSlicePlane#
 * @param {PIXI.CanvasRenderer} renderer - The canvas renderer to render with.
 */
NineSlicePlane.prototype._renderCanvas = function _renderCanvas(renderer)
{
    const context = renderer.context;
    const transform = this.worldTransform;
    const res = renderer.resolution;
    const isTinted = this.tint !== 0xFFFFFF;
    const texture = this.texture;

    // Work out tinting
    if (isTinted)
    {
        if (this._cachedTint !== this.tint)
        {
            // Tint has changed, need to update the tinted texture and use that instead

            this._cachedTint = this.tint;
github pixijs / pixi.js / packages / canvas / canvas-mesh / src / NineSlicePlane.js View on Github external
/**
 * Cached tinted texture.
 * @memberof PIXI.NineSlicePlane#
 * @member {HTMLCanvasElement} _tintedCanvas
 * @protected
 */
NineSlicePlane.prototype._tintedCanvas = null;

/**
 * Temporary storage for canvas source coords
 * @memberof PIXI.NineSlicePlane#
 * @member {number[]} _canvasUvs
 * @private
 */
NineSlicePlane.prototype._canvasUvs = null;

/**
 * Renders the object using the Canvas renderer
 *
 * @private
 * @method _renderCanvas
 * @memberof PIXI.NineSlicePlane#
 * @param {PIXI.CanvasRenderer} renderer - The canvas renderer to render with.
 */
NineSlicePlane.prototype._renderCanvas = function _renderCanvas(renderer)
{
    const context = renderer.context;
    const transform = this.worldTransform;
    const res = renderer.resolution;
    const isTinted = this.tint !== 0xFFFFFF;
    const texture = this.texture;
github pixijs / pixi.js / packages / canvas / canvas-mesh / src / NineSlicePlane.js View on Github external
import { canvasUtils } from '@pixi/canvas-renderer';
import { NineSlicePlane } from '@pixi/mesh-extras';

/**
 * Cached tint value so we can tell when the tint is changed.
 * @memberof PIXI.NineSlicePlane#
 * @member {number} _cachedTint
 * @protected
 */
NineSlicePlane.prototype._cachedTint = 0xFFFFFF;

/**
 * Cached tinted texture.
 * @memberof PIXI.NineSlicePlane#
 * @member {HTMLCanvasElement} _tintedCanvas
 * @protected
 */
NineSlicePlane.prototype._tintedCanvas = null;

/**
 * Temporary storage for canvas source coords
 * @memberof PIXI.NineSlicePlane#
 * @member {number[]} _canvasUvs
 * @private
 */
NineSlicePlane.prototype._canvasUvs = null;
github pixijs / pixi.js / packages / canvas / canvas-mesh / src / NineSlicePlane.js View on Github external
/**
 * Cached tint value so we can tell when the tint is changed.
 * @memberof PIXI.NineSlicePlane#
 * @member {number} _cachedTint
 * @protected
 */
NineSlicePlane.prototype._cachedTint = 0xFFFFFF;

/**
 * Cached tinted texture.
 * @memberof PIXI.NineSlicePlane#
 * @member {HTMLCanvasElement} _tintedCanvas
 * @protected
 */
NineSlicePlane.prototype._tintedCanvas = null;

/**
 * Temporary storage for canvas source coords
 * @memberof PIXI.NineSlicePlane#
 * @member {number[]} _canvasUvs
 * @private
 */
NineSlicePlane.prototype._canvasUvs = null;

/**
 * Renders the object using the Canvas renderer
 *
 * @private
 * @method _renderCanvas
 * @memberof PIXI.NineSlicePlane#
 * @param {PIXI.CanvasRenderer} renderer - The canvas renderer to render with.
github pixijs / pixi.js / packages / canvas / canvas-mesh / src / SimpleMesh.js View on Github external
import { SimpleMesh } from '@pixi/mesh-extras';

/**
 * Renders the object using the Canvas renderer
 *
 * @private
 * @method _renderCanvas
 * @memberof PIXI.Mesh#
 * @param {PIXI.CanvasRenderer} renderer - The canvas renderer.
 */
SimpleMesh.prototype._renderCanvas = function _renderCanvas(renderer)
{
    if (this.autoUpdate)
    {
        this.geometry.getBuffer('aVertexPosition').update();
    }

    if (this.shader.update)
    {
        this.shader.update();
    }

    this.calculateUvs();

    this.material._renderCanvas(renderer, this);
};
github pixijs / pixi.js / packages / canvas / canvas-mesh / src / SimpleRope.js View on Github external
import { SimpleRope } from '@pixi/mesh-extras';

/**
 * Renders the object using the Canvas renderer
 *
 * @protected
 * @method _renderCanvas
 * @memberof PIXI.Mesh#
 * @param {PIXI.CanvasRenderer} renderer - The canvas renderer.
 */
SimpleRope.prototype._renderCanvas = function _renderCanvas(renderer)
{
    if (this.autoUpdate
        || this.geometry.width !== this.shader.texture.height)
    {
        this.geometry.width = this.shader.texture.height;
        this.geometry.update();
    }

    if (this.shader.update)
    {
        this.shader.update();
    }

    this.calculateUvs();

    this.material._renderCanvas(renderer, this);

@pixi/mesh-extras

Custom Mesh display objects, like Rope and SimplePlane

MIT
Latest version published 1 month ago

Package Health Score

98 / 100
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