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constructor() {
super();
I2DChart.call(this);
ITooltip.call(this);
Utility.SimpleSelectionMixin.call(this);
this._prevOffsetX = this.offsetX();
this._prevOffsetY = this.offsetY();
this._prevZoom = this.zoom();
}
constructor() {
super();
I2DChart.call(this);
this.playInterval(this.playInterval());
}
constructor() {
super();
I2DChart.call(this);
}
constructor() {
super();
I2DChart.call(this);
ITooltip.call(this);
Utility.SimpleSelectionMixin.call(this);
this._prevOffsetX = this.offsetX();
this._prevOffsetY = this.offsetY();
this._prevZoom = this.zoom();
}
constructor() {
super();
I2DChart.call(this);
ITooltip.call(this);
Utility.SimpleSelectionMixin.call(this);
this.d3Pie = d3Pie()
.padAngle(0.0025)
.sort(function (b, a) {
return a[1] < b[1] ? -1 : a[1] > b[1] ? 1 : 0;
})
.value(function (d) {
return d[1];
})
;
this.d3Arc = d3Arc();
this.d3LabelArc = d3Arc();
this