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fix(animations): reset the start and done fns on player reset #46364

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dario-piotrowicz
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@dario-piotrowicz dario-piotrowicz commented Jun 14, 2022

in the animation players, make sure than upon reset the
_onStartFns and _onDoneFns are also re-applied so that
they can be called again after resetting the animation

also set the noop animation player's _finished to false
when the player resets (needed to make sure that the _onDoneFns
get called)

resolves #26630

PR Checklist

Please check if your PR fulfills the following requirements:

PR Type

What kind of change does this PR introduce?

  • Bugfix
  • Feature
  • Code style update (formatting, local variables)
  • Refactoring (no functional changes, no api changes)
  • Build related changes
  • CI related changes
  • Documentation content changes
  • angular.io application / infrastructure changes
  • Other... Please describe:

What is the current behavior?

Issue Number: #26630

Animations created with the animationBuilder only trigger the start and done callbacks once

For example:
before

What is the new behavior?

The animation re-trigger the callbacks if the animation has been reset

For example:
after

Does this PR introduce a breaking change?

  • Yes
  • No

@pullapprove pullapprove bot requested a review from alxhub June 14, 2022 19:19
@ngbot ngbot bot added this to the Backlog milestone Jun 14, 2022
@jessicajaniuk jessicajaniuk added the target: patch This PR is targeted for the next patch release label Jun 14, 2022
@dario-piotrowicz dario-piotrowicz marked this pull request as draft June 14, 2022 21:15
@dario-piotrowicz dario-piotrowicz changed the title fix(animations): don't delete fns after they are used fix(animations): reset the start and done fns on player reset Jun 15, 2022
@dario-piotrowicz dario-piotrowicz marked this pull request as ready for review June 15, 2022 19:09
in the animation players, make sure than upon reset the
_onStartFns and _onDoneFns are also re-applied so that
they can be called again after resetting the animation

also set the noop animation player's _finished to false
when the player resets (needed to make sure that the _onDoneFns
get called)

resolves angular#26630
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LGTM 🍪

This looks great, @dario-piotrowicz! Thank you!

reviewed-for: fw-animations, fw-core, size-tracking

@pullapprove pullapprove bot requested a review from AndrewKushnir June 21, 2022 19:24
@jessicajaniuk jessicajaniuk added the action: merge The PR is ready for merge by the caretaker label Jun 21, 2022
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This PR was merged into the repository by commit 342effe.

AndrewKushnir pushed a commit that referenced this pull request Jun 21, 2022
in the animation players, make sure than upon reset the
_onStartFns and _onDoneFns are also re-applied so that
they can be called again after resetting the animation

also set the noop animation player's _finished to false
when the player resets (needed to make sure that the _onDoneFns
get called)

resolves #26630

PR Close #46364
crapStone pushed a commit to Calciumdibromid/CaBr2 that referenced this pull request Jun 28, 2022
This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
| [@angular/animations](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fanimations/14.0.2/14.0.3) |
| [@angular/common](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fcommon/14.0.2/14.0.3) |
| [@angular/compiler](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fcompiler/14.0.2/14.0.3) |
| [@angular/compiler-cli](https://github.com/angular/angular) | devDependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fcompiler-cli/14.0.2/14.0.3) |
| [@angular/core](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fcore/14.0.2/14.0.3) |
| [@angular/forms](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fforms/14.0.2/14.0.3) |
| [@angular/platform-browser](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fplatform-browser/14.0.2/14.0.3) |
| [@angular/platform-browser-dynamic](https://github.com/angular/angular) | dependencies | patch | [`14.0.2` -> `14.0.3`](https://renovatebot.com/diffs/npm/@angular%2fplatform-browser-dynamic/14.0.2/14.0.3) |

---

### Release Notes

<details>
<summary>angular/angular</summary>

### [`v14.0.3`](https://github.com/angular/angular/blob/HEAD/CHANGELOG.md#&#8203;1403-2022-06-22)

[Compare Source](angular/angular@14.0.2...14.0.3)

##### animations

| Commit | Type | Description |
| -- | -- | -- |
| [3dd7bb3f8f](angular/angular@3dd7bb3) | fix | reset the start and done fns on player reset ([#&#8203;46364](angular/angular#46364)) |

##### core

| Commit | Type | Description |
| -- | -- | -- |
| [c086653655](angular/angular@c086653) | fix | deduplicate imports of standalone components in JIT compiler ([#&#8203;46439](angular/angular#46439)) |
| [5d3b97e1f8](angular/angular@5d3b97e) | fix | handle NgModules with standalone pipes in TestBed correctly ([#&#8203;46407](angular/angular#46407)) |

##### platform-server

| Commit | Type | Description |
| -- | -- | -- |
| [6ad7b40a6f](angular/angular@6ad7b40) | fix | invalid style attribute being generated for null values ([#&#8203;46433](angular/angular#46433)) |

#### Special Thanks

4javier, Aakash, Alan Agius, Andrew Kushnir, Aristeidis Bampakos, Dany Paredes, Derek Cormier, JoostK, Kristiyan Kostadinov, Paul Gschwendtner, Ramesh Thiruchelvam, behrooz bozorg chami, dario-piotrowicz, markostanimirovic, renovate\[bot] and web-dave

<!-- CHANGELOG SPLIT MARKER -->

</details>

---

### Configuration

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♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about these updates again.

---

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---

This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate).

Co-authored-by: cabr2-bot <cabr2.help@gmail.com>
Reviewed-on: https://codeberg.org/Calciumdibromid/CaBr2/pulls/1431
Reviewed-by: Epsilon_02 <epsilon_02@noreply.codeberg.org>
Co-authored-by: Calciumdibromid Bot <cabr2_bot@noreply.codeberg.org>
Co-committed-by: Calciumdibromid Bot <cabr2_bot@noreply.codeberg.org>
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@dario-piotrowicz dario-piotrowicz deleted the animations-reset-fns branch August 6, 2022 13:33
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AnimationPlayer onStart and onDone events emit only once
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