How to use the ursina.color.Color function in ursina

To help you get started, we’ve selected a few ursina examples, based on popular ways it is used in public projects.

Secure your code as it's written. Use Snyk Code to scan source code in minutes - no build needed - and fix issues immediately.

github pokepetter / ursina / ursina / color.py View on Github external
def inverse(color):
    color = Color(tuple(1 - c for c in color))
    color[3] = 1
    return color
github pokepetter / ursina / ursina / ursinamath.py View on Github external
def lerp(a, b, t):
    if isinstance(a, (int, float, complex)):
        return a + (b - a) * t

    elif isinstance(a, Color) and isinstance(b, Color):
        col = [lerp(e[0], e[1], t) for e in zip(a,b)]
        return Color(col[0], col[1], col[2], col[3])

    elif isinstance(a, (tuple, list, Vec2, Vec3, Vec4, LVector3f)) and isinstance(b, (tuple, list, Vec2, Vec3, Vec4, LVector3f)):
        lerped = list()
        for i in range(min(len(a), len(b))):
            lerped.append(lerp(a[i], b[i], t))

        if isinstance(a, (tuple, list)):
            return type(a)(lerped)
        else:
            return type(a)(*lerped)
    else:
        print(f'''can't lerp types {type(a)} and {type(b)}''')
github pokepetter / ursina / ursina / color.py View on Github external
def brightness(color):
    if color[0] > 1 or color[1] > 1 or color[2] > 1:
        color = Color(tuple(c/255 for c in color))
    return to_hsv(color)[2]
github pokepetter / ursina / ursina / color.py View on Github external
def rgba(r, g, b, a=255):
    color = Color(r, g, b, a)
    if color[0] > 1 or color[1] > 1 or color[2] > 1 or color[3] > 1:
        color = Color(tuple(c/255 for c in color))
    # color[3] = min(1, color[3])
    return color
github pokepetter / ursina / ursina / color.py View on Github external
def rgba(r, g, b, a=255):
    color = Color(r, g, b, a)
    if color[0] > 1 or color[1] > 1 or color[2] > 1 or color[3] > 1:
        color = Color(tuple(c/255 for c in color))
    # color[3] = min(1, color[3])
    return color
github pokepetter / ursina / ursina / color.py View on Github external
def to_hsv(color):
    return Color(colorsys.rgb_to_hsv(color[0], color[1], color[2]) + (color[3],))
github pokepetter / ursina / ursina / color.py View on Github external
def tint(color, amount=.2):
    return Color(
        max(min(color[0] + amount, 1), 0),
        max(min(color[1] + amount, 1), 0),
        max(min(color[2] + amount, 1), 0),
        color[3]
        )
github pokepetter / ursina / ursina / color.py View on Github external
azure =         color(210, 1, 1)
blue =          color(240, 1, 1)
violet =        color(270, 1, 1)
magenta =       color(300, 1, 1)
pink =          color(330, 1, 1)

brown =         rgb(165, 42, 42)
olive =         rgb(128, 128, 0)
peach =         rgb(255, 218, 185)
gold =          rgb(255, 215, 0)
salmon =        rgb(250, 128, 114)

clear =         Color(0, 0, 0, 0)
white10 =       Color(1,1,1, 0.10)
white33 =       Color(1,1,1, 0.33)
white50 =       Color(1,1,1, 0.50)
white66 =       Color(1,1,1, 0.66)
black10 =       Color(0,0,0, 0.10)
black33 =       Color(0,0,0, 0.33)
black50 =       Color(0,0,0, 0.50)
black66 =       Color(0,0,0, 0.66)

text = smoke
light_text = smoke
dark_text = color(0, 0, .1)
text_color = light_text

# generate attributes for grayscale values. _0=black, _128=gray, 255=white
for i in range(256):
    setattr(sys.modules[__name__], '_' + str(i), color(0,0,i/255))

color_names = ('white', 'smoke', 'light_gray', 'gray', 'dark_gray', 'black',