How to use the pynput.keyboard.Key.space function in pynput

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github moses-palmer / pynput / tests / keyboard_controller_tests.py View on Github external
def test_touch_dead_space(self):
        """Asserts that pressing dead keys followed by space yields the
        non-dead version"""
        with self.capture() as collect:
            dead = pynput.keyboard.KeyCode.from_dead(u'~')
            self.controller.press(dead)
            self.controller.release(dead)
            self.controller.press(pynput.keyboard.Key.space)
            self.controller.release(pynput.keyboard.Key.space)

        self.assertIn(
            u'~',
            collect(),
            'Failed to apply dead key')
github jackosx / CAMP / PythonSketches / keyguitar.py View on Github external
def on_release(key):
    # print('{0} released'.format(key))
    keys_pressed.remove(key)
    if key == keyboard.Key.esc:
        # Stop listener
        return False
    if key == keyboard.Key.space:
        return
    try:
        k = key.char
        if k.isalpha() and k in valid_keys:
            guitar.stop_note(k)
        elif k.isdigit():
            guitar.set_fret(0)
    except AttributeError:
        print('special key {0} pressed'.format(key))
github juanto121 / qwop-ai / agent / Agent.py View on Github external
def space(self):
        self.keyboard.press(Key.space)
        time.sleep(0.08)
        self.keyboard.release(Key.space)
github juanto121 / qwop-ai / agent / Agent.py View on Github external
def space(self):
        self.keyboard.press(Key.space)
        time.sleep(0.08)
        self.keyboard.release(Key.space)
github Pelhans / ZASR_tensorflow / deploy_demo / demo_client.py View on Github external
def on_press(key):
    """On-press keyboard callback function."""
    global is_recording, enable_trigger_record
    if key == keyboard.Key.space:
        if (not is_recording) and enable_trigger_record:
            sys.stdout.write("Start Recording ... ")
            sys.stdout.flush()
            is_recording = True
github taojy123 / KeymouseGo / pynput_demo.py View on Github external
keyboard_listener.start()


time.sleep(1)


# ============ keyboard control ============ 
keyboard_ctl = keyboard.Controller()

keyboard_ctl.press('a')
keyboard_ctl.release('a')

keyboard_ctl.press(KeyCode.from_char('b'))
keyboard_ctl.release(KeyCode.from_char('b'))

keyboard_ctl.press(Key.space)
keyboard_ctl.release(Key.space)

keyboard_ctl.press(getattr(Key, 'shift'))
keyboard_ctl.press('c')
keyboard_ctl.release('c')
keyboard_ctl.release(getattr(Key, 'shift'))

keyboard_ctl.press(KeyCode.from_vk(11))
keyboard_ctl.release(KeyCode.from_vk(11))

time.sleep(5)
github Pure-L0G1C / Loki / agent / bot / lib / keylogger.py View on Github external
def on_press(self, key):
        value = None
        if key == Key.backspace:
            if len(self.data):
                del self.data[-1]

        elif key == Key.tab:
            value = '\t'

        elif key == Key.enter:
            value = '\n'

        elif key == Key.space:
            value = ' '

        elif len(str(key)) == 3:
            value = self.check_for_shift(key)

        else:
            self.lastkey = key

        if value != None:
            self.data.append(value)
github GokulNC / Setting-Up-CARLA-Reinforcement-Learning / human_play.py View on Github external
def on_press(key):
		global action, reset, steering_strength, gas_strength, brake_strength
		if key == keyboard.Key.up: action[0] = gas_strength
		elif key == keyboard.Key.down: action[0] = brake_strength
		elif key == keyboard.Key.left: action[1] = -steering_strength
		elif key == keyboard.Key.right:	action[1] = steering_strength
		elif key == keyboard.Key.space: reset = True
github autorope / donkeycar / keycontroll.py View on Github external
global speed
    global stop

    if key == KeyCode(char="i"): #speed up
        speed = min(speed + SPEED_INTERVAL, MAX_SPEED)
    
    elif key == KeyCode(char="k"): #slow down speed
        speed = max(speed - SPEED_INTERVAL, -MAX_SPEED)
    
    elif key == KeyCode(char="j"): #angle left
        angle = max(angle - ANGLE_INTERVAL, -MAX_ANGLE)
    
    elif key == KeyCode(char="l"): #angle right
        angle = min(angle + ANGLE_INTERVAL, MAX_ANGLE)

    elif key == Key.space: #togle stop
        print('stop pressed')
        stop = not stop

    elif key == Key.backspace:
        print('reseting angle and speed to zero')
        angle = 0
        speed = 0