How to use the tileserver-gl-light/package.version function in tileserver-gl-light

To help you get started, we’ve selected a few tileserver-gl-light examples, based on popular ways it is used in public projects.

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github CSUFTitanRover / TitanRover2018 / homebase / servers / tileserver / main.js View on Github external
.option('verbose', {
    abbr: 'V',
    flag: true,
    help: 'More verbose output'
  })
  .option('version', {
    abbr: 'v',
    flag: true,
    help: 'Version info',
    callback: function () {
      return packageJson.name + ' v' + packageJson.version;
    }
  }).parse();


console.log('Starting ' + packageJson.name + ' v' + packageJson.version);

var startServer = function (configPath, config) {
  return require('tileserver-gl-light/src/server.js')({
    configPath: configPath,
    config: config,
    bind: opts.bind,
    port: opts.port,
    cors: opts.cors
  });
};

var startWithMBTiles = function (mbtilesFile) {
  console.log('Automatically creating config file for ' + mbtilesFile);

  mbtilesFile = path.resolve(process.cwd(), mbtilesFile);
github CSUFTitanRover / TitanRover2018 / homebase / servers / tileserver / main.js View on Github external
callback: function () {
      return packageJson.name + ' v' + packageJson.version;
    }
  }).parse();

tileserver-gl-light

Map tile server for JSON GL styles - serving vector tiles

BSD-2-Clause
Latest version published 9 days ago

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79 / 100
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Popular tileserver-gl-light functions