How to use the textures/patterns/checker.png function in textures

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github HypnosNova / ThreeQuery / gallery / framework / 007加载图片资源.html View on Github external
$$.Loader.onLoadComplete = function() {
				//加载好的资源可以从resource里面直接拿出来用
				var texture = $$.Loader.RESOURCE.textures["textures/patterns/checker.png"];
				texture.wrapS = THREE.RepeatWrapping;
				texture.wrapT = THREE.RepeatWrapping;
				texture.repeat = new THREE.Vector2(50, 50);
				texture.anisotropy = renderer.getMaxAnisotropy();

				var material = new THREE.MeshPhongMaterial({
					color: 0xffffff,
					specular: 0xffffff,
					shininess: 20,
					shading: THREE.FlatShading,
					map: texture
				});

				var geometry = new THREE.PlaneGeometry(1000, 1000);

				var mesh = new THREE.Mesh(geometry, material);
github HypnosNova / ThreeQuery / gallery / framework / 009视野控制器.html View on Github external
$$.onLoadComplete = function() {
				var texture = $$.Loader.RESOURCE.textures["textures/patterns/checker.png"];
				texture.wrapS = THREE.RepeatWrapping;
				texture.wrapT = THREE.RepeatWrapping;
				texture.repeat = new THREE.Vector2(50, 50);
				texture.anisotropy = renderer.getMaxAnisotropy();

				var material = new THREE.MeshPhongMaterial({
					color: 0xffffff,
					specular: 0xffffff,
					shininess: 20,
					shading: THREE.FlatShading,
					map: texture
				});

				var geometry = new THREE.PlaneGeometry(1000, 1000);
				var mesh = new THREE.Mesh(geometry, material);
				mesh.rotation.x = -Math.PI / 2;
github HypnosNova / ThreeQuery / gallery / framework / 010手机传感器控制手机页面的相机角度.html View on Github external
$$.onLoadComplete = function() {
				var texture = $$.Loader.RESOURCE.textures["textures/patterns/checker.png"];
				texture.wrapS = THREE.RepeatWrapping;
				texture.wrapT = THREE.RepeatWrapping;
				texture.repeat = new THREE.Vector2(50, 50);
				texture.anisotropy = renderer.getMaxAnisotropy();

				var material = new THREE.MeshPhongMaterial({
					color: 0xffffff,
					specular: 0xffffff,
					shininess: 20,
					shading: THREE.FlatShading,
					map: texture
				});

				var geometry = new THREE.PlaneGeometry(1000, 1000);
				var mesh = new THREE.Mesh(geometry, material);
				mesh.rotation.x = -Math.PI / 2;
github HypnosNova / ThreeQuery / index.html View on Github external
$$.Loader.onLoadComplete = function() {
				var texture = $$.Loader.RESOURCE.textures["textures/patterns/checker.png"];
				texture.wrapS = THREE.RepeatWrapping;
				texture.wrapT = THREE.RepeatWrapping;
				texture.repeat = new THREE.Vector2(50, 50);
				texture.anisotropy = renderer.getMaxAnisotropy();

				var material = new THREE.MeshPhongMaterial({
					color: 0xffffff,
					specular: 0xffffff,
					shininess: 20,
					shading: THREE.FlatShading,
					map: texture
				});

				var geometry = new THREE.PlaneGeometry(1000, 1000);

				var mesh = new THREE.Mesh(geometry, material);