Secure your code as it's written. Use Snyk Code to scan source code in minutes - no build needed - and fix issues immediately.
resizeVBO = function() {
// hoping the GC will clean up...
FBO.call(albedoFBO, canvas.width, canvas.height, gl.FLOAT);
FBO.call(blurFBO0, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO1, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO2, canvas.width>>2, canvas.height>>2, gl.FLOAT);
FBO.call(blurFBO3, canvas.width>>2, canvas.height>>2, gl.FLOAT);
};
resizeVBO = function() {
// hoping the GC will clean up...
FBO.call(albedoFBO, canvas.width, canvas.height, gl.FLOAT);
FBO.call(blurFBO0, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO1, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO2, canvas.width>>2, canvas.height>>2, gl.FLOAT);
FBO.call(blurFBO3, canvas.width>>2, canvas.height>>2, gl.FLOAT);
};
resizeVBO = function() {
// hoping the GC will clean up...
FBO.call(albedoFBO, canvas.width, canvas.height, gl.FLOAT);
FBO.call(blurFBO0, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO1, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO2, canvas.width>>2, canvas.height>>2, gl.FLOAT);
FBO.call(blurFBO3, canvas.width>>2, canvas.height>>2, gl.FLOAT);
};
resizeVBO = function() {
// hoping the GC will clean up...
FBO.call(albedoFBO, canvas.width, canvas.height, gl.FLOAT);
FBO.call(blurFBO0, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO1, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO2, canvas.width>>2, canvas.height>>2, gl.FLOAT);
FBO.call(blurFBO3, canvas.width>>2, canvas.height>>2, gl.FLOAT);
};
resizeVBO = function() {
// hoping the GC will clean up...
FBO.call(albedoFBO, canvas.width, canvas.height, gl.FLOAT);
FBO.call(blurFBO0, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO1, canvas.width>>1, canvas.height>>1, gl.FLOAT);
FBO.call(blurFBO2, canvas.width>>2, canvas.height>>2, gl.FLOAT);
FBO.call(blurFBO3, canvas.width>>2, canvas.height>>2, gl.FLOAT);
};