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loadComplete (file) {
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
FlipVertical(imageData);
ctx.clearRect(0, 0, 320, 200);
PutImageData(ctx, imageData);
}loadComplete (file) {
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
FlipHorizontal(imageData);
ctx.clearRect(0, 0, 320, 200);
PutImageData(ctx, imageData);
}loadComplete (file) {
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
// Process(imageData, this.greyScale);
Process(imageData, this.greyScale, 0, 0, 160, 200);
// Process(imageData, this.greyScale, 60, 0, 160, 200);
// Process(imageData, this.greyScale, 160, 0, 160, 200);
// Process(imageData, this.greyScale, 200, 100, 160, 200);
ctx.putImageData(imageData, 0, 0);
}loadComplete (file) {
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx, 0, 0, 256, 256);
EmbossSubtle(imageData);
PutImageData(ctx, imageData, 256, 0);
}loadComplete (file) {
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx, 0, 0, 256, 256);
MeanRemoval(imageData);
PutImageData(ctx, imageData, 256, 0);
}update () {
this.imageData = GetImageData(this.context, 0, 0);
this.data = this.imageData.data;
if (this.imageData.data.buffer)
{
this.buffer = this.imageData.data.buffer;
this.pixels = new Uint32Array(this.buffer);
}
else
{
if (window.ArrayBuffer)
{
this.buffer = new ArrayBuffer(this.imageData.data.length);
this.pixels = new Uint32Array(this.buffer);
}
else
{loadComplete (file) {
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx, 0, 0, 256, 256);
let weights = [
1, 1, 1,
1, -7, 1,
1, 1, 1
];
Convolve(imageData, weights);
PutImageData(ctx, imageData, 256, 0);
}export default function Process (context, callback, x = 0, y = 0, width = null, height = null) {
if (!width)
{
width = context.canvas.width;
}
if (!height)
{
height = context.canvas.height;
}
let imageData = GetImageData(context, x, y, width, height);
ProcessImageData(imageData, callback);
PutImageData(context, imageData, x, y);
}